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Min's Enchantments

Mod

by min01

Add various unique enchantments and tables.

Type

Mod

CurseForge Downloads

71,112

CurseForge ID

1135615

Last Updated

Jul 17, 2026

Description

REQUIRED TICKRATE API
HIGHLY RECOMMEND TO PLAY WITH ENCHANTMENT DESCRIPTIONS MOD
ALMOST EVERY VALUES/FEATURES CAN BE ADJUSTED IN CONFIG.

Tables :
Recipe of every tables can be found in jei.
Work with just vanilla bookshelfs, doesn't need special setup.



Ocean Enchanting Table :
Required prismarine crystal for enchating.


Nether Enchanting Table :
Required blaze powder for enchanting.


Sculk Enchanting Table :
Required echo shard for enchanting.


End Enchanting Table :
Required ender eye for enchanting.


Blessing Table :
Required holy emblem for enchanting.

Enchantments :

Ocean :
Waterbolt : Projectile ignore liquids.
Mermaid's Blessing : While in water, hostile mobs won't attack you first.
Sharp Waves : Increase damage of trident with distance of trident traveled.
Tide : While swimming, increase swimming speed constantly.
Poseidon's Grace : On projectile hit, summon additional tridents from nearby water.
Wave's Protection : When taking a damage in water, increase swimming speed with short amount of time.
Lord of the Sea : While in water, nearby water animals will fight for you.
Sailing : Increase movement speed of vehicle.
Water Jet : While in water, able to shoot bow using water. while outside water, able to reload crossbow with splash water bottle. 
Aquatic Aura : Put nearby entities to water.

Nether :
Lava Walker : Allow to walk on surface of lava.
Auto Smelt : Automatically smelt mined blocks.
Flame Thorn : When taking a damge, deal a thorn damage and put enemy on fire.
Dry : While sneaking, hydrate nearby waters.
Soul Fire : Inflict soul fire to enemy.

End :
Teleportation : On projectile hit, teleport shooter to hit location.

Sculk :
Sonic Boom : Allow to shoot sonic boom instead of arrow.
Infection : Increase experience gained from blocks.
Concealment : Silence most of sounds from player.

Normal :
Ricochet : Projectile bounce off from wall.
Climb : Allow to climb on blocks.
Wallbreak : Projectile ignore blocks.
Magnet : While sneaking, attract nearby items and exp orbs.
Cell Division : Projectile split upon hit.
Takeoff : Allow to start flying with elytra in ground.
Armor Crack : Increase damage with armor point of enemy.
Miner : Projectile destroy blocks upon hit.

Curse : 
Curse of Mermaid : While in water, netural mobs become hostile.
Curse of Floating : Prevent sinking in water.
Curse of Abyss : While in water, decrease fov of player.
Rusty : While in water, constantly decrease durability of item.
Overgravity : Increase fall damage and speed.
Curse of Undead : While under sunlight, burn like a undead.
Curse of Enderman : Take a damage from water.
Curse of Sinking : Forcefully sink player to underwater.

Blessment :
Barrier : Push entities in certain range.
Hardening : Increase armor point when taking a damage.
Rage : Increase attack damage and speed with each hit.
Returning : Revive in last death position using durability of armor.
Homing : Projectile follow nearby mobs.
Mirror : Grants chance to reflect damage and projectile with shield.
Soul of Terrarian : Summon extra projectiles upon projectile hit.
God Hand : Decrease cooldown of items.
Malice : While hugely decrease base damage, deal percent damage with max health of enemy.
Auto Shielding : Grants chance to automatically block attack with shied.
Grinding : Increase damage, attack and mining speed, projectile damage with consumed durability.
Accelerate : Increase pulling speed of item.
Critical Strike : Grants chance to convert normal attack to critical hit.
Heart Steal : Grants chance to heal upon hit.
Healing Cutter : Grants chance to reduce enemies healing with duration.
Air Swimming : Allow to swim in air.
Multi Strike : Grants chance to perform second attack.
Solaria : While under sunlight, slowly recover durability.
Time Break : Grants chance to stop enemies time with duration.

Extra Features :
No Enchant Cap : Disable incompatibility of enchantments in anvil.
No Increasing Repair Cost : Disable 'Too expensive' message of anvil.
Anvil Overlevel Books : Allow to merge enchants with same level to get higher level.
Anvil Aways Allow Books : Allow to enchant any items in anvil.
Disenchanting : Allow to disenchant with vanilla book in anvil.

Credits :
Table textures by dogulkkun

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