Modscraper Modscraper Minecraft
TaCZ Mechanics logo

TaCZ Mechanics

Mod

by Liko

Realistic ballistics, ricochet, suppression, and immersive gun mechanics.

Type

Mod

CurseForge Downloads

6,557

CurseForge ID

1490290

Last Updated

Jul 17, 2026

Description

🔫 TaCZ Mechanics

Minecraft NeoForge License TaCZ

Military simulation enhancement mod for TaCZ — Realistic ballistics, ricochet, suppression, and immersive gun mechanics.

✨ Features

🎯 Ballistics & Penetration

  • Ricochet System — Bullets bounce off hard surfaces at shallow angles
  • Penetration System — Bullets pierce through blocks with damage/velocity reduction
  • Configurable angles, chances, speed multipliers, and max bounces

🔊 Distant Fire Sounds

  • Dynamic gunfire sounds based on distance:
    • Close: Full sound
    • Medium/Far/Very far: Progressive muffling and reverb
  • Per-caliber configuration via JSON
  • Auto-fallback to default sounds

💨 Bullet Whizz & Suppression

  • Bullet Whizz — Fly-by sounds when bullets pass near players
  • Suppression System:
    • Visual effects (blur, vignette, desaturation)
    • Camera shake (aim punch)
    • Intensity based on proximity and bullet speed

🎮 Free Aim

  • Independent gun movement from camera
  • Configurable max deviation angles
  • Smooth interpolation
  • Optional crosshair following

🏃 Movement System

  • Crawling — Reduced height for going prone
  • Sitting — Adjusted dimensions for seated positions
  • Configurable heights and eye levels

✨ Ricochet Effects

  • Particle effects (sparks) when bullets ricochet
  • Configurable per-block-type via JSON

📸 Gallery

Coming soon: Screenshots and video previews

🛠️ Installation

  1. Install NeoForge 21.1.x for Minecraft 1.21.1
  2. Download and install TaCZ
  3. Download TaCZ Mechanics and place in mods/ folder
  4. Launch the game!

⚙️ Configuration

All features are configurable via tacz_mechanics-server.toml:

# Global debug toggle debug = false [ricochet] enabled = true debug = false maxBounces = 3 minSpeed = 15.0 minAngle = 15.0 chance = 0.6 speedMultiplier = 0.7 [penetration] enabled = true maxPenetrations = 3 minSpeed = 10.0 baseSpeedLoss = 0.3 damageMultiplier = 0.8 [suppression] enabled = true detectionRadius = 8.0 maxIntensity = 1.0 decayRate = 0.05 [freeAim] enabled = true maxAnglePitch = 8.0 maxAngleYaw = 12.0 lerpSpeed = 0.15 [movement] enabled = true crawlHeight = 0.6 crawlEyeHeight = 0.4 sitHeight = 1.0 sitEyeHeight = 0.8

Data Packs

Create custom configs in your resource pack:

Distant Fire Sounds

data/<namespace>/tacz_mechanics/distant_fire/<caliber>.json

{ "caliberId": "tacz:9mm", "closeSound": "namespace:distant/9mm_close", "midSound": "namespace:distant/9mm_mid", "farSound": "namespace:distant/9mm_far", "veryFarSound": "namespace:distant/9mm_veryfar", "closeMaxDistance": 100, "midMaxDistance": 250, "farMaxDistance": 450, "transitionBlocks": 20 }

Bullet Particles

data/<namespace>/tacz_mechanics/bullet_particles/<name>.json

{ "type": "block", "blocks": ["minecraft:stone", "minecraft:iron_block"], "ricochet": [ { "particle": "minecraft:small_flame", "count": 5, "speed": 0.3, "delta": {"x": 0.2, "y": 0.2, "z": 0.2} } ], "hit": [...], "pierce": [...] }

Requirements

Similar Mods

Included in Modpacks

External Resources