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BotaniaOverpowered

Mod

by YukkuriC

Infinite Dandelifeon, underwater Entropinnyum with TNT duper, and more

Type

Mod

CurseForge Downloads

6,052

CurseForge ID

1205282

Last Updated

Jul 17, 2026

Description

Botania Overpowered

Curseforge CurseForge
Modrinth Modrinth

An addon of Botania about some enhancements / un-nerfs which are kind of overpowered.

Features (every entry can be toggled off in config file)

  • Dandelifeon changes
    • consuming center cells no longer destroys outer cells
    • modifyable GoL rules
      • configurable by two bitset numbers for New and Keep
        • for example, the default rule is new=8; keep=12:
          • 8 = 2 ^ 3 -> new cell with 3 neighbors
          • 12 = 8 + 4 = 2 ^ 3 + 2 ^ 2 -> cell keeps alive with 2 or 3 neighbors
      • API under io.yukkuric.botania_overpowered.api.DandelifeonRules; change them with KubeJS at will (has higher priority) js // requires: botania_overpowered let API = Java.loadClass('io.yukkuric.botania_overpowered.api.DandelifeonRules') API.NEW = API.GenFromNums(1, 3, 5) API.KEEP = x => x >= 1 && x <= 5
  • Entropinnyum changes
    • disables unethical duper TNT check
    • TNTs exploding in liquids now count as valid
  • Narslimmus changes
    • ignores slime chunk restrictions and accepts ALL slimes, including ones from cages/eggs/split, magma cubes, (theoretically) TConstruct varieties, etc.
  • Endoflame changes
    • skips the burning process for fuel items
    • extended capacity for burning large fuel
    • no more 32000 tick burning limit
  • Mana Pylon Pump
    • places on a mana receiver (pool, spreader, etc.), binds to another mana receiver with Wand of the Forest, then the mana transport begins
    • configurable speed, max distance, loss ratio & particle fx
    • now supports vertical stacking, letting multiple pylon drain from single target at the same time
  • Exoflame changes (Create compat)
    • lights up Blaze Burner blocks nearby, if they have valid working blocks above
      • custom workstation blocks can be added with tag #botania_overpowered:blazeburner_target (currently only distillation tank from Create Diesel Generator)
    • enables super-heat on enchanted soil
  • Thermalily changes
    • no longer consumes lava during its cooldown
  • Mana Enchanter changes
    • can create enchanted books from books
    • accepts all enchantments rather than the first from provided enchanted books
    • can create conflicted enchantments (like infinity & mending)
    • accepts enchanted items as valid source
    • after enchantment, breaking multiblock structure makes its enchantment split into separate books
  • Gaia Guardian
    • removes damage cap 32 for single hit
    • decreases invulnerable duration when attacked during summoning stage
    • allows being attacked by & dropping loots for fake players (like deployer from Create)
  • (Forge exclusive) Mekanism interop:
    • MekaSuit as mana provider
    • MekaSuit Helmet can be combined with Ancient Will(s)
  • Weapon changes
    • Terra Blade beams inherit damage (and fire aspect) from the sword
    • Thundercaller's chain lightning inherits damage (and fire aspect) from the sword
    • Starcaller's stars:
      • inherit damage (and fire aspect) from the sword
      • don't hurt non-living entities like item frames
  • Display & Misc features
    • displays the Evil mana numbers
      • also appear inside the wand HUDs when player crouches
    • always show red strings even without wand in hand (OFF by default)
      • might have impact on frame rate, use at your own risk
    • scales up output power for Power Generator block
  • Config for all features above

Screenshots

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