LOD Server Support
ModA Fabric client/server mod and Paper Plugin that provides unofficial multiplayer support for Voxy.
Type
Mod
Modrinth Downloads
4,220
Modrinth ID
lKiXKLvv
Last Updated
Jul 17, 2026
Description
LOD Server Support
Distributes LOD (Level of Detail) chunk data from servers to connected clients over a custom networking protocol. Built primarily as a multiplayer backend for Voxy clients request distant chunks in batches, the server reads them from disk or memory and streams the data back, enabling Voxy to render terrain far beyond the vanilla render distance on multiplayer servers. The result: players see fully rendered terrain out to hundreds of chunks on multiplayer servers, without needing to explore the world first.
Supports Fabric clients and Fabric, Paper, Purpur, Folia servers.
See https://github.com/VoX/lod-server-support for the most up to date documentation.
Demo Video: https://github.com/user-attachments/assets/721fb344-890e-4e03-ab36-539444427f7b
Installation
Install LOD Server Support (LSS) on both the server (Fabric mod or Paper plugin) and every client (LSS Fabric mod + Voxy). Without LSS on both the connecting client and on the server it will not function.
Fabric Client
- Install Voxy and place lod-server-support-fabric.jar in the client's mods/ directory
- Join a server running LSS — client config is generated at config/lss-client-config.json
Fabric Server
- Place lod-server-support-fabric.jar in the server's mods/ directory
- Install the Fabric mod and Voxy on all clients
- Restart the server — config is generated at config/lss-server-config.json
Paper/Purpur/Folia Server
- Place lod-server-support-paper.jar in the server's plugins/ directory
- Install the Fabric mod and Voxy on all clients
- Restart the server — config is generated at plugins/LodServerSupport/lss-server-config.json
Commands
Server (Fabric and Paper)
- /lsslod stats - Show per-player transfer statistics
- /lsslod diag - Show detailed diagnostics (config, bandwidth, queue depths)
Client (Fabric only)
- /lss clearcache - Clear the local column cache, forcing all chunks to be re-requested from the server
- /lss diag - Show client-side diagnostics (connection, throughput, scan progress, request budget)
Configuration
Server (Fabric and Paper)
Server config is generated on first run:
- Fabric: config/lss-server-config.json
- Paper: plugins/LodServerSupport/lss-server-config.json
Paper-specific: The config also includes an updateEvents list of Bukkit event class names used for dirty chunk detection. /lsslod commands require the lss.admin permission (or op).
Client
Client config is generated at config/lss-client-config.json on first run.
Setting Default Description receiveServerLods true Enable receiving LOD data from the server lodDistanceChunks 0 Max LOD request distance in chunks (0 = use server limit)License
MIT
Compatibility
Mod Loaders
Game Versions
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