LOTR MiddleEarth Tweaks - The Lord of the Rings
ModVertical Slabs, Better Guardmode, Ally Conquest Fix, /conquestDecay, very customizable, LOTR compartible
Type
Mod
Modrinth Downloads
3,330
Modrinth ID
EC5B3stk
Last Updated
Jul 17, 2026
Description
Made for The Lord of The Rings Mod Legacy - LOTR (dependency)
Open Wiki - Developer-API - Join Discord
Features:
- Vertical Slabs (can be disabled)
- Wool, Bark and Beam Slabs (can be disabled)
- Wool and Bark Stairs (can be disabled)
- Bark Walls (Branches) (can be disabled)
- Bark Blocks (no new block id)
- Customize Mountspeeds
- Healthbar and Attribute Info
- Advanced Guardmode
- Toggle-Guardmode-Horn
- Fix Mounted NPCs getting lost
- Riders dont suffocate in Blocks anymore
- /conquestdecay to control/disable conquest decrease
- Fix Ally Aid Conquest unclearable
- /cfarview to view farther than the server distance
- Hired Unit Count Overlay
- Banner Protection Improvements
- Upgradeable Ranged Weapons for Hireds
- Unit Overview (U Key) for mass assignment, Summary and Inventory management
- Hoe's can now harvest hay, thatch, reed and wattle&daub blocks
- Fix Npc's offering a quest but not showing questoffer-mark
- Fix Bombardiers destroying blocks within protection
- Foods like Berries can be consumed faster to balance their low saturation
- Option to prevent ring writing overflowing the edge
- Many Projectile BugFixes like unpickable or hovering projectiles
- Option to make Hireds conquer for their own Faction
- Fix Entities not hitable after respawn (Vanilla Bug)
- Fix Deathscreen buttons unclickable after rescaling window (Vanilla Bug)
- Half Troll Additions like Stone Thrower Unit and additional Alignment Area (configurable)
- New /give command to accept multiple players
- Allied NPC projectiles pass through allied NPC's (configurable)
- Ranged AI Improvements
- Randomly Enchant Ranged NPC Weapons now too
- NPC's are now able to use plates, spears, termites as ranged weapons
- Transfer Hired Units to other Players
- Warg Mounts no more die quickly from Falldamage
- Fixed Mounts running away or keep walking
- Reduced Loss, Exceptions or Duping of units upon teleporting to their Owner
- Fixes several issues with Ent-Draughts, Mugs and Stews when stacked
- Ability to stack effects (configurable)
- Enhanced Stew Stacksizes
- FastTravel Improvements
- PlayerTabList Improvements
- Unit Tracker to avoid loss of units during travel_ (F7 + U key)_
- Draught Effects can be stacked now (+50% increase)
- Enhanced Stacksizes for Draughts and Stews
- Mounted Banner Bearers
- Explosion Physics
- Fixed LOTR Weather Performance
- Option to make Mercenary Captains aggressive
- Option to increase max miniquest tasks per faction
- LOTR Chandeliers can now be placed on the bottom of iron bars and et futurum chains
- AI Conquest (NPCs conquest on their own, default disabled)
- New Commands with lotr specific Features:
- /entitykill
- /entitytp
- /entityeffect
- /entitystack
- Potion ID Config
- Improved Trapdoor and Fencegate placement
- Very Customizable
- Every Feature can be disabled, more in metweaks-ASM.properties
More Features:
- Fix Horse Chest Performance
- Attacks from NPCs of the Harad Continent are not sluggish anymore
- Melon Blocks can be harvested with an axe now
- Tauredain Blowgunners have a low chance of shooting poisened darts
- Always set Bedspawn on attempt
- Bed: Enemies nearby - in MiddleEarth
- Fix Spawners causing Inventory lag
- Fix Turkish Language File Issue
- /conqClear command to clear up specific faction conquest
- Option to disable Structures
Work in Progress - Many more features comming!
My vision is a mod that suits everyone with its customization. It adds features for the LOTR Mod by Mevans, just plain Vanilla and other great 1.7.10 Mods
All Rights of the Lord of the Rings Mod go to Mevans
Compatibility
Mod Loaders
Game Versions
Screenshots
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