Vanilla Essentials: Technical Tools
ModA mod that adds useful tools for technical players, command block users, and mapmakers.
Type
Mod
Modrinth Downloads
1,225
Modrinth ID
yWdMaXxy
Last Updated
Jul 20, 2026
Description
Vanilla Essentials
A mod that adds useful tools for technical players, command block users, and mapmakers — designed to blend naturally with vanilla Minecraft.
Feel free to send feedback here
Features
Entities
- Hitbox entity
Commands
- /raycast
- /compare
- /rename
- /advancedsummon
- /count
- /activate
- /convert
- /iftick
- /distance
- /rtp
- /coords
- /nearfill
- /scan
- /ifat
- /area
- /findblock
- /ifpowered
- /wait
Keybinds
- Copy block position (F6)
- Change fly speed (backtick)
- Quick fill (F8)
Scoreboard Criteria
- Right-click
- OP permission
Other
- Antikill
- Antitp
- Entity selector count argument
- Exclude self argument
Usage
Hitbox Entity
- An invisible entity with a hitbox.
- Has NBT data scale to adjust its size and IsEnabled to toggle collision.
- This is a server-side feature.
Commands
/raycast
- Performs a raycast from the player's perspective to detect a block.
- Usage:
- /raycast <player> block <axis> [<max_distance>]
- /raycast <player> ifblock <block> [<max_distance>]
- With block, returns the coordinate along the given axis (x, y, or z) of the block the player is looking at.
- With ifblock, returns 1 if the block the player is looking at matches the given block state.
- If no block is hit, the command fails.
- Returns the result or error if conditions are not met.
- Runs on the server side.
/compare
- Runs command on entities whose NBT values match a comparison source (another entity or storage).
- Usage:
- /compare <target> <target-path> entity <compare-target> <compare-path> <command>
- /compare <target> <target-path> storage <storage-id> <storage-path> <command>
- Runs on the server side.
/rename
- Renames the item you're holding in your main hand.
- Usage: /rename <text>
- Supports only plain text — no color codes or JSON components.
- Runs on the client side.
/advancedsummon
- Spawns entities with advanced options.
- Usage:
- /advancedsummon area <from> <to> <entity> [<nbt>] — summons one entity per block in the cuboid area.
- /advancedsummon multiple <amount> <entity> [<nbt>] — summons the specified number of entities.
- Runs on the server side.
/count
- Counts entities and players matching the target selector.
- Usage: /count <target>
- Returns the count as the command result.
- Runs on the server side.
/activate
- Toggles interactable blocks at the specified position.
- Can activate command blocks.
- For levers, it flips the state (on/off).
- For buttons and pressure plates, it simulates pressing and automatically releases after 1 second.
- Usage: /activate <pos>
- Runs on the server side.
/convert
- Converts blocks into entities.
- Usage: /convert <from> <to> (falling_block|block_display) [<nbt>]
- Runs on the server side.
/iftick
- Checks if the current game tick matches the specified tick number.
- Usage: /iftick <tick>
- Succeeds only if the current tick count modulo <tick> is zero.
- Useful for timing functions to run periodically.
- Runs on the server side.
/distance
-
Measures the straight-line (Euclidean) distance between two blocks or two entities.
-
Usage:
- /distance block <from> <to>
- /distance entity <from> <to>
-
Outputs the integer distance in chat.
-
Returns the integer distance as the command result.
-
Runs on the server side.
/rtp
- Teleports target entities to a random grid-aligned position within the specified cuboid area.
- Usage: /rtp <targets> <from> <to>
- Runs on the server side.
/coords
- Client-side command to save, list, remove, and copy named block positions.
- Positions are saved per world/server in a JSON file (saved_cords.json) inside your Minecraft folder.
- Usage:
- /coords save <name> — saves your current player block position under <name>.
- /coords list — lists all saved positions for the current world/server.
- /coords remove <name> — deletes the saved position <name>.
- /coords copy <name> — copies the saved coordinates <name> to your clipboard as x y z.
- Saved coordinates persist between Minecraft sessions.
- Runs on the client side.
/nearfill
- Fills a volume relative to the player’s position using an offset.
- Usage:
- /nearfill <dx> <dy> <dz> <block> — fills the block at the offset from the player with <block>.
- /nearfill <dx> <dy> <dz> <block> replace <replace> — replaces blocks.
- Runs on the server side.
/scan
- Returns the specified block count in an area.
- Usage: /scan <from> <to> <block>
- Runs on the server side.
/ifat
- Executes a command as all targets in an area.
- Usage: /ifat <from> <to> <command>
- Runs on the server side.
/area
- Executes a command for every block in an area.
- Usage: /area <from> <to> <command>
- Runs on the server side.
/findblock
- Finds the closest block in a radius and returns the axis.
- Usage: /findblock <block> <radius> [<axis>]
- Runs on the server side.
/ifpowered
- Detects if a block is powered.
- Usage: /ifpowered <pos> [<not>]
- The command fails if the block is not powered but succeeds if the not boolean is set to true.
- Runs on the server side.
/snapshot
- Used to restore areas.
- Usage:
- /snapshot save <from> <to> <name> [<filterAir>]
- /snapshot restore <name>
- /snapshot remove <name>
- Runs on the server side.
/wait
- Delays command block chains
- Usage: /wait <ticks>
- Runs on the server side.
Keybinds
Copy Block Position (F6)
- Press F6 while looking at a block to copy its coordinates to your clipboard.
- Coordinates format: x y z.
Change Fly Speed (backtick)
- Scroll while holding backtick to change fly speed.
Quick fill (F8)
- Press the key once to select the first corner of an area.
- Press again to select the second corner — the area will be filled with the block in your hand.
- Press Ctrl + key to manually clear the selection.
- If only the first point is selected, it will auto-clear after 30 seconds.
Scoreboard Criteria
Right-click
- Tracks when the player right-clicks with any item.
OP Permission
- Custom scoreboard criteria that detects if a player has operator permissions.
Other
Antikill
- Entities tagged antikill cannot be killed by /kill.
Antitp
- Entities tagged antitp cannot be teleported by /tp.
Entity selector count argument
- Can be used in any entity selector (@e[...]) with the count argument.
- Supports a single number (count=2) or a range (count=2..3).
- The selector only targets entities if the number of matches falls within the specified range.
- If the number of matching entities is outside the range, no entities are targeted.
Exclude self argument
- When added to an entity selector (exclude_self=true), it excludes the executor entity (@s) from the targets.
Compatibility
Mod Loaders
Game Versions
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