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PoliticsMod

Mod

Turn Minecraft into a geopolitical simulator.

Type

Mod

Modrinth Downloads

156

Modrinth ID

gFmbdJ1F

Last Updated

Jun 6, 2026

Description

🏛️ PoliticsMod

Build Nations. Manage Economies. Rule the World.

⚠️ EARLY DEVELOPMENT WARNING

This mod is currently in Early Access (v0.2). Features are subject to change and bugs may occur.

  • Loader: NeoForge 1.21.1
  • Minecraft Version: 1.21.1
  • Game Mode: Designed for Creative Mode & Roleplay (RP) Servers. Survival block interactions in claimed territory are disabled for security.

Required

📖 About

PoliticsMod brings a full political and economic simulation layer to Minecraft. Unlike simple land-claim mods, PoliticsMod models the inner life of a nation — founding a capital, governing cities, managing a treasury, conducting diplomacy, and watching your borders.

Whether you are running a small kingdom or a massive empire on an RP server, this mod gives you the tools to secure territory, manage citizens, and simulate a living country.

✨ Features

🏳️ State Management

  • Found Your Nation — Place the Founding Stone, right-click it, and enter your country name. One nation per player.
  • Dissolve a Nation — /politicscraft delete (Leader only, requires a second confirmation command).
  • Custom Flag — Set a PNG flag via URL that renders in-game over your buildings (/flag set <url>).
  • Dashboard GUI — Press K (or right-click the Founding Stone) to open the management screen with tabs for nation info, cities, map, diplomacy, and economy.
  • Roles — Four roles: Leader, Mayor, Citizen, Guest. Assign them with /politicscraft setrole.

🏙️ Cities & Territory

  • City Stones — Place a City Stone to found a city within your territory.
  • Chunk Claiming — Claim and expand land from the Map tab. Visual border styles: Lines, Walls, Corners.
  • Sell Territory — List chunks for sale with /politicscraft sell <price>; other nations buy them with /politicscraft buy.
  • Tributes — Collect periodic income from occupied territories via /tribute.

👥 Citizens & Invitations

  • Invite players: /politicscraft invite <player> (Leaders & Mayors)
  • Kick players: /politicscraft kick <player> (Leaders only)
  • Promote / demote: /politicscraft setrole <player> <role>
  • Info on any player: /politicscraft info <player>

💰 Economy

  • Treasury — Each nation holds a gold balance. View it in the Dashboard or via /info.
  • Tax Blocks — Place up to 4 Tax Blocks per chunk inside your territory to generate passive income each economy cycle.
  • Bank / Vault — The Vault block stores a gold reserve. Deposit and withdraw through commands; balance is displayed on right-click.
  • Economy Cycle — Runs automatically on the server; taxes, building income, and tribute are collected and broadcast to all members.
  • Residential Buildings — Simulate population; population size influences economy output.

🤝 Diplomacy

  • Declare war: /politicscraft war <country>
  • Form alliance: /politicscraft ally <country>
  • Reset to neutral: /politicscraft neutral <country>
  • View all relations in the Diplomacy tab of the Dashboard.
  • Diplomacy status (Alliance / War / Neutral) displayed with colour-coded labels in all messages.

🏦 Embassy

  • Place an Embassy block on your territory and link it to a partner nation.
  • Linked embassies grant an income bonus each economy cycle.
  • If the two nations are at war, the bonus is suspended.
  • Right-click the block to see the linked country, war status, and current income bonus.

📡 Radar / Watchtower

  • Place a Radar block on your territory.
  • When a non-citizen enters a nearby chunk, a HUD alert is sent to all online members of that nation (5-second display, top-left HUD).
  • Detects by team/country membership automatically — no configuration needed.

🛡️ Protection

  • Players in Survival mode cannot interact with or break blocks inside claimed territory.
  • Prevents unauthorised container access, door use, and block modifications.

📊 HUD Overlay

  • Always-visible overlay (top-left) showing:
    • Current country & city you are standing in
    • Your nation's treasury balance
    • Active radar alert (if any)

🚀 Quick Start

  1. Switch to Creative Mode and find the Politics Craft tab in your inventory.
  2. Place the Founding Stone and right-click it — enter your country name.
  3. Place a City Stone in a new location and name your first city.
  4. Open the Dashboard (K) → Map tab → claim the surrounding chunks.
  5. Place Residential Buildings near houses with beds to grow population.
  6. Place Tax Blocks (up to 4 per chunk) to start earning income.
  7. Use /politicscraft invite <player> to bring in your first citizens.
  8. Place an Embassy and link it to an allied nation for extra income.
  9. Place a Radar to watch your borders.

🔧 Commands Reference

Command Who Description /politicscraft info All Show your nation info, role, balance, members /politicscraft info <player> All Show another player's nation /politicscraft delete Leader Dissolve your nation (requires confirmation) /politicscraft invite <player> Leader/Mayor Invite a player /politicscraft kick <player> Leader Remove a player /politicscraft setrole <player> <role> Leader Set role (leader/mayor/citizen/guest) /politicscraft war <country> Leader Declare war /politicscraft ally <country> Leader Propose alliance /politicscraft neutral <country> Leader Reset to neutral /politicscraft sell <price> Leader/Mayor List current chunk for sale /politicscraft buy <country> Leader/Mayor Buy listed chunk from a nation /tribute Leader Collect tribute from occupied territories /flag set <url> Leader Set nation flag (PNG URL) /embassy link <country> Leader/Mayor Link the Embassy block you're looking at

🌍 Localization

Fully localized in seven languages — all in-game messages, HUD, and GUI labels respect the player's language setting:

Language Code English en_us Russian ru_ru Ukrainian uk_ua Polish pl_pl German de_de French fr_fr Spanish es_es

📦 Blocks

Block Description Founding Stone Creates / manages your nation City Stone Founds a city Residential Building Simulates housing & population Tax Block Generates passive income (max 4/chunk) Embassy Diplomatic link with income bonus Radar / Watchtower Detects non-citizens; sends HUD alert Vault National gold reserve (Bank)

📋 Changelog

v0.2 — Diplomacy, Economy & Infrastructure

  • New Blocks: Embassy (with income bonus & war suspension), Vault/Bank (gold reserve), Radar/Watchtower (border detection & HUD alert)
  • Diplomacy System: War, Alliance, Neutral states with colour-coded status in all messages
  • Economy: Tax Blocks, Tribute system, Vault deposit/withdraw, automatic economy cycle with nation-wide broadcast
  • Territory Trading: Sell and buy chunks between nations
  • Full i18n Refactor: All hardcoded Russian strings replaced with Component.translatable(); 4 complete lang files (EN/RU/UK/PL) with ~175 keys each
  • Encoding Fix: Java compiler now uses UTF-8 — Cyrillic no longer garbled on Windows servers
  • HUD: Fourth line added for active radar alerts

v0.1 — Foundation

  • State Management: Founding Stone (create countries), City Stone (establish cities)
  • Territory System: Chunk claiming with visual borders (Lines, Walls, Corners)
  • Economy & Population: Residential Building for population simulation
  • Commands: /politicscraft delete to dissolve a nation (with confirmation)
  • Protection: Block interactions disabled in Survival mode inside claimed territory
  • Anti-Duplicate: Players cannot create multiple countries
  • Dashboard GUI: Comprehensive screen for managing nations and cities
  • HUD: Overlay showing current country, city, and balance
  • Languages: English and Russian localization

⚖️ License

Licensed under the GNU General Public License v3.0 (GPL-3.0).

  • Modpacks: Free to include in any modpack.
  • Source Code: Available on GitHub. Free to view, modify, and distribute — any derivative work must also be released under GPL-3.0.
  • Distribution: Redistribution permitted provided the source code is made available and the original license file is included.

🐛 Bug Reports & Suggestions

Found a bug or have a feature idea?
Please open an issue on the GitHub Issues Page.

Compatibility

Mod Loaders

Neoforge

Game Versions

1.21.1

Screenshots

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External Resources