Modscraper Modscraper Minecraft
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More Darkness

Mod

by payangar_dev

Enhances darkness: moon phases affect night light, caves are pitch black

Type

Mod

CurseForge Downloads

5,499

CurseForge ID

1511006

Modrinth Downloads

8,401

Modrinth ID

ghnOnAJe

Last Updated

Aug 19, 2026

Description

More Darkness

More Darkness makes Minecraft nights and caves feel truly dark. The moon phase dynamically affects nighttime brightness — full moons cast a dim glow, while new moons plunge the world into near-total darkness. Caves without light sources become pitch black.

Supports Fabric and NeoForge on Minecraft 1.21.1 — client-side only, no server installation needed.

Features

  • Moon phase lighting — Night brightness follows the 8-phase lunar cycle. Full moon is the brightest, new moon the darkest.
  • Pitch black caves — Underground areas with no light source are completely dark by default.
  • Per-dimension control — Enable or disable darkness independently for the Overworld, Nether, and End.
  • Configurable minimum brightness — Set a floor for nighttime light (starlight, atmospheric glow) so new moons aren't completely black.
  • Cave ambient light — Add a faint ambient glow in caves if full darkness feels too harsh.
  • Shader-aware — Automatically disables itself when an Iris or OptiFine shader pack is active, since shaders handle their own lighting.
  • Polytone compatible — Works alongside Polytone and resource packs that provide custom lightmaps.
  • Respects vanilla effects — Night Vision, Conduit Power, and lightning flashes behave normally.

Configuration

All settings can be changed in-game via the YACL config screen, or by editing config/more_darkness.json.

  • Enable Mod (default: on) — Master toggle for all effects.
  • Dark Overworld (default: on) — Enhanced darkness in the Overworld.
  • Dark Nether (default: on) — Enhanced darkness in the Nether.
  • Dark End (default: on) — Enhanced darkness in The End.
  • Moon Phase Effect (default: on) — Night brightness varies with moon phase.
  • Minimum Night Brightness (default: 0.05, range: 0.0–0.5) — Floor for outdoor night light.
  • Cave Ambient Light (default: 0.0, range: 0.0–1.0) — Ambient light in caves. 0 = pitch black.
  • Disable With Shaders (default: on) — Auto-disable when a shader pack is active.

Dependencies

  • YACL (required — config screen)
  • Mod Menu (optional, Fabric only — adds config button in mod list)

Compatibility

Mod Loaders

Fabric Neoforge

Game Versions

1.21.1 26.2

Recommended Gear

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Screenshots

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Included in Modpacks (4)

External Resources