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> **Status:** Pre-Alpha
> **Minecraft Version:** 1.20.1
> **Mod ID:** `hbm_m`
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# [Join our Discord server!](https://discord.gg/f2BhvzG6CS)
[](https://moddex.gg/mod/hbms-nuclear-tech-modernized)
## ⚠️ Warning
> **This mod is in pre-alpha stage.** **DO NOT use it in your important worlds!** Bugs, crashes, and mod incompatibilities are possible. Report issues at [GitHub Issues](https://github.com/Raptor324/HBM-Modernized/issues)
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## About the Mod
A modern reimagining of the legendary HBM's Nuclear Tech Mod for Minecraft 1.20.1. Nuclear technologies, radiation, advanced weaponry, and industrial automation with a rewritten codebase and improved architecture.

### SavageVegeta's explosives review!
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## ⚡ Key Features
**Radiation System:** realistic irradiation mechanics with chunk-based spread, player accumulation, and dangerous effects
**Nuclear Bombs:** advanced raycast crater generation system based on block blast resistance
**Industrial Automation:** multiblock machines for resource processing and energy production
**Advanced Equipment:** armor and tools with unique perks and modifiers
**Energy System:** generation, storage, and transmission of electricity between machines
**Hazard System:**
includes radioactivity, pyrophoricity, explosiveness, and more
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## 🏭 Industry and Machines
### Multiblock Structures
Craft complex industrial machines consisting of multiple blocks for efficient resource processing.
**Assembly Machines:** two varieties for crafting automation and component production, with an advanced recipe and template system

**Press:** creating materials under pressure

**Wood-Burning Generator:** primary energy source in the early game

### Energy System
A complete system for generating, storing, and transmitting electricity to power industrial machines.
**Generators:** various methods of obtaining energy from wood to radioactive fuel
**Energy Storage:** accumulators for electricity backup
**Cables:** energy transmission between devices

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## 🛠️ Materials and Resources
### Metallurgy
Dozens of new ingots and metal blocks for crafting advanced equipment.
**Radioactive Materials:** uranium, plutonium, polonium, and many others for nuclear technologies
**Advanced Alloys:** special materials for powerful equipment
**Ores:** new ore types with world generation

**Creative Tabs:** Blocks | Consumables | Fuel | Tools | Machines | Ores | Resources | Parts | Templates | Weapons


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## ⚔️ Equipment and Gear
### Armor with Perks
Advanced armor sets with unique modifiers and abilities.
**Perk System:** upgrade armor through the modification table to gain special effects
**Radiation Protection:** special sets for working with hazardous materials


### Tools
Powerful tools with unique resource mining mechanics.
**Vein Miner:** mines entire ore veins at once
**Advanced Tools:** increased efficiency and durability
**Weapons:** swords and axes from various materials, as well as several types of grenades

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## ☢️ Radiation System
Realistic irradiation mechanics affecting gameplay and the surrounding world.
### Irradiation Mechanics
**Radiation Accumulation:** from the environment and radioactive items in inventory
**Chunk-based Spread:** radiation spreads and slowly dissipates over time
**Irradiation Effects:** blindness, confusion, weakness, hunger, poisoning, and death at critical doses
### World Impact
**Block Mutations:** grass and foliage transform into dead variants at high radiation levels
**Radioactive Blocks:** emit radiation into surrounding chunks

### Measuring Devices
**Geiger Counter:** precise radiation measurement with sound accompaniment and HUD indication
**Dosimeter:** simple device for quick radiation level assessment
### Hazard System
**Explosiveness:** don't throw gunpowder and dynamite into fire, or there might be a boom 
**Radioactivity:** corresponding items and blocks emit radiation
**Pyrophoricity:** don't handle this without fire protection
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## 🎮 Game Systems
### Commands
`/hbm_m rad` - manage player radiation level (add/remove/clear)
### Settings
Deep integration with Cloth Config API for fine-tuning mod parameters.

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## 📦 Installation
**Requirements:**
* Minecraft 1.20.1
* Forge 1.20.1
* [Cloth Config API v1.11.136+](https://modrinth.com/mod/cloth-config/changelog?g=1.20.1)
**Steps:**
1. Download the latest version from [Versions](https://modrinth.com/mod/hbms-nuclear-tech-modernized/versions)
2. Install Cloth Config API for version 1.20.1
3. Place both `.jar` files in the `mods` folder
4. Launch Minecraft with Forge 1.20.1
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## ⚠️ Known Issues
**Pre-alpha version:** expect bugs, incomplete features, and possible world corruption
**Compatibility:** not tested with most mods, conflicts are possible
**Crafting:** some recipes are missing, survival is temporarily unavailable
Report issues at [Issues](https://github.com/Raptor324/HBM-Modernized/issues) with detailed descriptions.
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## 🤝 Contributing
Pull requests, suggestions, and bug reports are welcome!
Fork the repository and propose improvements.
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## 💝 Acknowledgments
**The Bobcat:** author of the original HBM's Nuclear Tech Mod
**Raptor324, Hyperio, Razchexlitiel, TRFFuchs & ThePhoenixKnight:** modernization and rework
The Forge team and Mojang for development tools
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## 📝 Note
We are learning as we develop, please be patient! Thank you for your interest in the mod and constructive feedback.
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