Description
# ⚡ MekaLights ⚡
**One block. Full base lighting. Powered by Mekanism.**
Stop torch-spamming your caves, factories and farms. Place one **MekaLight Block**, feed it Mekanism power, pick a shape, range and brightness — the machine floods the area with invisible, full-brightness light emitters. One block, up to a **48-block radius**, zero clutter.
> 🟢 **Actively developed** — balance and features may still change.
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## Features
- 💡 **Five light shapes:**
- 🌐 **Sphere** — full 3D volume, ideal for caves and big rooms
- ⭕ **Disc** — flat layer for floors, fields and mob-proofing
- 🔦 **Cone** — real spotlight: aperture 15°–90°, 6 aimable directions
- 🛕 **Dome** — half-sphere, aimable up (dome) or down (bowl)
- 🛢️ **Cylinder** — vertical column with adjustable height (4–32 blocks)
- 🔆 **Adjustable brightness** — dial the light intensity from dim to full
- ⚙️ **Clean Mekanism-style GUI** — shape side panel with pixel icons, range, brightness, aperture, direction, height and a live energy readout
- 🔋 **Mekanism energy** — consumption scales with range, brightness and shape; bigger, brighter lights ask for beefier cable lines. **Energy Upgrades** cut the cost
- 👻 **Invisible ghost emitters** — no collision, build right through them, cleaned up automatically when the machine is broken or unpowered
- 🛠 **Debug view (per machine)** — green wireframe outline of the configured area, works even before powering on. Perfect for planning
- 🔍 **Jade support** — status and energy usage on hover
- 🌐 **Multiplayer ready** — built and tested for servers
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## Getting Started
1. Craft the **MekaLight Block**
2. Place it and connect Mekanism cables
3. Right-click → pick shape, range, brightness and aim
4. Done — darkness gone

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## Requirements
**Minecraft 1.20.1** · **Forge** · **Mekanism 10.4+** · *Optional: Jade*
## Roadmap
Colored lighting experiments · more upgrade interactions · additional shapes · GUI polish
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**MekaLights — industrial-scale lighting for serious Mekanism bases.**