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Private Area

Mod

Private Area is a mod that adds a chunk-based land claiming system using regions. Players can select chunks with a region wand, create protected areas, manage members, owners, and access rules.

Type

Mod

Modrinth Downloads

5

Modrinth ID

20TqyaP0

Last Updated

Jun 13, 2026

Description

Private Area

Private Area is a region protection mod for Minecraft, inspired by the idea of territory protection systems such as WorldGuard, but built with a different approach: simple installation, simple configuration, and better compatibility with modded servers.

The main goal of the project is to provide a native mod-based alternative for servers that need protected regions without relying on an additional Bukkit/Paper-style plugin layer.

Many existing protection systems are built around server plugins. They work well in their own ecosystem, but on heavily modded servers they often require hybrid server cores or additional compatibility layers. This can create a complicated setup:

Forge / mod loader -> hybrid server core -> plugin -> possible compatibility issues

Private Area aims to simplify this. Instead of adding another server layer, it works as a Minecraft mod. For supported versions, the goal is to install it directly into a modded server environment and manage regions through an in-game interface.

What does Private Area do?

Private Area allows players and administrators to create protected regions directly inside the game.

Regions are selected by chunks using a special item called the Region Wand. After selecting the desired chunks, the player can register a region and manage it through a graphical interface.

Protected regions can prevent unauthorized players from:

  • breaking blocks;
  • placing blocks;
  • interacting with containers and mechanisms;
  • modifying protected territory;
  • using region-specific actions without permission.

The mod also supports region members and co-owners. Members can be allowed to interact with a region, while co-owners can help manage it.

Why use Private Area?

Private Area is built around three main ideas.

Simple installation

Private Area is a mod, not a Bukkit, Spigot, or Paper plugin.

For supported versions, the goal is to install it directly into a modded server without requiring a separate plugin core, hybrid server layer, or additional server-side compatibility stack.

This is especially important for large modpacks, where changing the server core can easily cause compatibility issues with other mods.

Simple usage

The mod is designed to be used directly in-game.

Instead of relying only on commands, Private Area provides:

  • a graphical interface;
  • visual chunk and region borders;
  • region selection modes;
  • member and co-owner management;
  • region settings;
  • an integrated tutorial section.

The goal is to make region protection understandable not only for administrators, but also for regular players.

Modded-server compatibility

Private Area is being developed specifically with modded servers in mind.

The project is intended to work naturally alongside large Forge modpacks and, in the future, other Minecraft versions, mod loaders, and server environments.

Current features

  • Chunk-based region selection.
  • Region Wand item.
  • Visual borders for selected, owned, and foreign regions.
  • Region registration.
  • Region expansion and reduction.
  • Region deletion.
  • Member management.
  • Co-owner management.
  • Configurable player and administrator limits.
  • Per-region rule editing.
  • Local region-based rule overrides.
  • GUI-based setup and management.
  • Built-in tutorial pages.
  • Russian and English localization.

Region rules

Private Area already includes support for several region-related rules and protections, including interaction protection, damage-related rules, and selected gamerule-style overrides.

The rule system is still being expanded. Future versions are planned to include more advanced territory-protection flags, such as:

  • item pickup control;
  • item drop control;
  • chat control;
  • entry and exit rules;
  • custom enter and leave messages;
  • mob spawning categories;
  • explosion protection categories;
  • crop growth control;
  • fluid flow control;
  • fire spread control;
  • block and entity interaction rules;
  • more flexible permission groups.

The goal is to keep the power of advanced region protection systems while making everything easier to configure through a modded Minecraft interface.

Important information

The current public version is available for:

Minecraft Forge 1.20.1

Support for more Minecraft versions, mod loaders, and platforms is planned for future releases.

Private Area is still actively developing, so advanced flags and compatibility features will be added gradually over time.

Future plans

The long-term goal of Private Area is to become a full-featured region protection solution for modded Minecraft servers.

Planned directions include:

  • support for more Minecraft versions;
  • support for more mod loaders;
  • support for more server platforms;
  • more territory-protection flags;
  • better support for large modpacks;
  • more flexible permission groups;
  • region priorities;
  • global/default region rules;
  • improved configuration tools;
  • more server administration features.

Who is this mod for?

Private Area is useful for:

  • survival servers;
  • modded SMP servers;
  • roleplay servers;
  • technical servers;
  • private friend servers;
  • large modpacks;
  • servers that need region protection without relying on Bukkit/Paper-style plugin layers.

If you want region protection for a Forge-based modded server without turning your setup into a complicated plugin/mod hybrid stack, Private Area is made for that.

Compatibility

Mod Loaders

Fabric Forge

Game Versions

1.20.1

Screenshots

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External Resources