Description
# Nerospace
**Mine alien ore, power up your machines, build rockets — then terraform a dead world until it rains.**
Nerospace is a complete, standalone space-progression mod. One ore in the overworld starts a chain that ends with you breeding alien livestock on a moon you personally made breathable: machines, an all-in-one pipe network, four rocket tiers, four destinations, player-founded space stations, oxygen survival with hazard suits, and a staged terraforming endgame — all guided in-game by the **Star Guide**.
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## The journey
1. **Nerosium.** A new overworld ore. Smelt it, or double your yield with the powered **Nerosium Grinder**.
2. **Power & pipes.** Build generators and the **Universal Pipe** — energy, fluids, gas, *and* items in one translucent tube, with per-face modes, filters, and visible travelling items.
3. **First launch.** Craft a Tier 1 rocket, lay a 3×3 launch pad, and fly to the **Orbital Station**.
4. **New worlds.** Tiered rockets take you further: green **Greenxertz**, volcanic **Cindara**, frozen **Glacira** — each with its own ores, creatures, and hazards.
5. **Survive.** Every world out there is airless. Seal rooms, pipe oxygen from electrolysis generators, refill your **Oxygen Suit** at airlocks — and bring the **Thermal** or **Cryo Suit** where heat or cold quadruples your O₂ drain.
6. **Found stations.** Rename a **Station Charter** in an anvil and found your own named orbital station, anchored by its Station Core and selectable as a rocket destination.
7. **Go heavy.** Build the 5×5 **Heavy Launch Complex** with its boarding gantry, refine your own rocket fuel from coal and blaze powder, and launch the Tier 4 heavy rocket.
8. **Terraform.** The endgame: an expanding terraformer matures dead ground through **Rooted → Hydrated → Living** stages — a glacite-fed water cycle, real weather, vibrant mature biomes, and three breedable livestock species that move in when the land can hold them.
## The quirks you'll remember
- 🐾 **Eight bespoke creatures** — glowing stalkers and crawlers native to each world, plus the Meadow Loper, Ember Strutter, and Woolly Drift, which only live on land *you* terraformed.
- ⭐ **The Star Guide** — a pedestal + guidebook that opens a live, interactive progression tree (7 chapters, 31 steps, synced to a full advancement tree), with a hologram showing your next goal.
- 🛰️ **Stations are yours** — found up to 64 named stations per world; the rocket UI lists them all.
- 🔧 **One pipe to rule them all** — no four parallel cable networks; the Universal Pipe carries everything at once.
- 🌧️ **It actually rains** on a fully matured planet.
Want to see everything at once? In a creative world, run **`/nerospace gallery`** — it builds a live showcase of every block, machine, creature, and pipe demo in the mod.
## Compatibility & modpacks
- **Standalone** — requires only NeoForge. No other mod needed.
- Plays well with others: conventional `c:` tags on every material and NeoForge capabilities on every machine face, so hoppers, pipes, and recipe viewers Just Work as the 26.1 ecosystem fills in.
- **Modpacks are allowed and encouraged** — any platform, no need to ask. Just use the official files and credit *Nerospace by Neroland* with links to the [CurseForge page](https://www.curseforge.com/minecraft/mc-mods/nerospace) and the [GitHub repository](https://github.com/Neroland/nerospace). Full terms: [LICENSE](https://github.com/Neroland/nerospace/blob/main/LICENSE).
- Five clamped config multipliers (oxygen drain/capacity, energy rate, fuel cost, machine speed) make pack-tuning painless.
## Links
- 📖 **[Wiki](https://github.com/Neroland/nerospace/wiki)** — every block, item, creature, and system documented.
- 💬 **[Discord](https://discord.gg/ArPXvYUzJG)** — chat, help, and sneak peeks.
- 🐞 **[Issues](https://github.com/Neroland/nerospace/issues)** — bug reports and feature requests.
- 🗒️ **[Changelog](https://github.com/Neroland/nerospace/blob/main/CHANGELOG.md)**
- 🔥 **[Also on CurseForge](https://www.curseforge.com/minecraft/mc-mods/nerospace)**
> **Telemetry notice:** Nerospace sends anonymous error reports (stack trace + mod/game
> versions only — never IPs, usernames, UUIDs, or world data) to the developers via
> Sentry (EU servers) so crashes can be fixed. Opt out any time by setting
> `telemetryEnabled = false` in `config/nerospace-common.toml`. Full details:
> [PRIVACY.md](https://github.com/Neroland/nerospace/blob/main/PRIVACY.md).
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*Created by Neroland. The project logo was made with the help of AI image tools; in-game art is generated by the project's own tooling and refined by hand.*