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betterloot zibura

Mod

by zibura

Improve vanilla structure loot. Compatible with Ctov, Kaleidoscope Cookery, Farmers delight, Farm and Charm, and more

Type

Mod

CurseForge Downloads

4,277

CurseForge ID

1556144

Modrinth Downloads

4,428

Modrinth ID

XdmLK51k

Last Updated

Oct 15, 2026

Description

# **Note:** This mod may accidentally wipe out every loot when used in some server, but not always, and in single player mode it works fine. # **How it works:** This mod **_does not_ add any new items** on its own. Instead, it distributes vanilla and mod items into the loot chests where they naturally belong. You do **not** need to install every compatible mod, as the mod will only handle existing items. For example, if you only have _Farmer's Delight_ installed, items from _Farm & Charm_ will simply be ignored and won't appear.  # **Structure Compatibility:** **The mod also improves some structures from these mods.** **Village and Pillage From:**  _Towns and Towers, Katters Structures, Explorify, Trek, Dungeons and Taverns, CTOV (ChoiceTheorem's Overhauled Villages) , Repurposed Structures, Cherry Grove Villages,_ **Roadside structure From:** _roadweaver_ **Not compatible with:** Luki's Grand Capital ( when used together, some structure will have unintended loot item ) Better Village( Loot item in structures of these mods cannot be modified ) # **1\. village house**   ![](https://media.forgecdn.net/attachments/1796/182/village-png.png) **And other biomes:**  **![](https://media.forgecdn.net/attachments/1796/194/village-other-biome-png.png)**

__Mod items displayed above require their corresponding mods to be installed.__

The chest in a standard village house contains 5 categories: Crops, Wealth & Daily Goods, Dishes, Drinks, and Kitchenware.  There is a low probability that some village house chests will actually contain **Carpenter** or **Baker** loot. **Bundles & Seeds:** Added Bundles to chests in Plains, Savanna, Snowy, Desert, and Jungle villages. These Bundles contain crop seeds corresponding to their respective biomes (requires Experimental Features enabled). ### **Supported Food Mods:** *  **Installing these mods will give you the most majority of the full experience of food:** _Kaleidoscope Cookery_, _Farmer's Delight_, _Crate Delight_, _Let's do_ _Bakery_, _Fruits delight_ * **And these mods are also supported:** _Barbecue's Delight_, _Berry Good_, _Brewery_, _Brewin' and Chewin'_, _Cultural Delight,_ _Dumplings Delight_, _Farm & Charm_, _Kaleidoscope Chinese Food_, _Kaleidoscope Nether_, _KitchenKarrot_, _More Delight_, _Rationcraft_, _Rustic Delight_, _Vanilla Cookbook_, _Youkai's Feasts / Youkai's Homecoming, Muffins Thai Delight, Vintage Delight, Pineapple Delight, Ramadan Delight, Veggies Delight, Neapolitan, End's Delight, Enders Delight, Kaleidoscope End,_

__If you launch minecraft without any of mods listed above, the plains village chest may look like this:__

_![](https://media.forgecdn.net/attachments/1796/193/aa1aeaa34-2026-07-16-112220-png.png)_ # **2\. village professions** _![](https://media.forgecdn.net/attachments/1796/183/prefession-png.png)_

__Mod items displayed above require their corresponding mods to be installed.__

Loots in houses of the **butcher, baker, carpenter, mason, shepherd and leatherworker** now changes based on the **biome**. For instance, a Mason’s chest in a Desert village will now contain sandstone and smooth stone blocks, while their counterpart in the Badlands yields terracotta and glazed terracotta variants.  ![](https://media.forgecdn.net/attachments/1796/189/profession2-png.png) Other village professions loot have been modified as well, but they only have a single loot set that remains the same everywhere. * **Butcher:** Raw Meats, Cured & Smoked Meats, Butchery Byproducts, Cutting Tools * **Baker:** Baking Ingredients, Jams & Syrups, Baked Goods, Cutting Tools * **Carpenter:** Wood Materials, Saplings, Logging & Woodworking Tools, Wooden Furniture, Wooden Utility Blocks * **Mason:** Stone Materials, Stone Building Materials, Fuel, Stone Utility Blocks, Stonemason Tools * **Shepherd:** Dyes, Dyed Fabrics, Wool Processing Tools * **Leatherworker:** Leather, Leather Goods, Leather Armor * **Armorer / Weaponsmith / Toolsmith:** Metal Ore & Materials, Forged Products * **Cartographer:** Paper, Maps, Cartography Tools, Interior Decorations * **Cleric:** Books, Potions, Brewing Materials, Gems, Accessories * **Fisherman:** Fresh Catch, Cured Catch, Fishing Byproducts, Fishing Gear ### **Supported Mods:** * _Supplementaries, Explorer's Compass, Nature's Compass, Sawmill, Stone Chests, Stoneworks, Traveler's Backpack, Wooden Shears, More Chests Variants, Storage Delight, Handcrafted,_ # **3\. Treasure Chests** **![](https://media.forgecdn.net/attachments/1796/191/minecraft-png.png)** * **Abandon Mineshaft:** Raw Ores, Mining Tools, Lighting Tools, Climbing Tools, Enchanted Books, Pottery Sherds * **Buried Treasure:** Precious Metals & Gems, Treasures of the Sea, Armor Trim Smithing Templates * **Desert Temple:** Pharaoh's Treasures, Precious Metals & Gems, Armor Trim Smithing Templates, Golden Foods, Potions * **End City:** End Specialties, High-Tier Equipment, Armor Trim Smithing Templates * **Igloo:** Brewing Materials, Potions, Golden Apples * **Jungle Temple:** Gold, Armor Trim Smithing Templates, Enchanted Books * **Pillager Outpost:** Combat Gear, Rations, Weapons, Goat Horns, Enchanted Books * **Ruined Portal:** Nether Minerals, Golden Armor, Potions of Fire Resistance * **Shipwreck Map Chest:** Treasure Maps, Seagrass, Cartography Tools * **Shipwreck Supply Chest:** Nautical Foods, Ship Supplies * **Shipwreck Treasure Chest:** Rare Crops, Treasures, Assorted Pottery Sherds, Armor Trim Smithing Templates * **Simple Dungeon:** Mob Drops, Music Discs, Armor Trim Smithing Templates, Supplies, Treasures, Armor & Weapons * **Stronghold Corridor:** Armor & Weapons, Undead Remains, Name Tags, Stone Bricks, Armor Trim Smithing Templates, Supplies * **Stronghold Library:** Enchanted Books, Books, Paper * **Stronghold Supply:** Food, Resources, Ores * **Woodland Mansion:** Combat Gear, Treasures & Minerals, Enchanted Books, Interior Decorations, Wool & Fuel, Food Dishes ![](https://media.forgecdn.net/attachments/1796/190/woodland-mansion-png.png) ### **You may get special items from these supported Mods:** Immersive Armors, Immersive Enchanting, My Nether's Delight, Touhou Little Maid, Youkais Feasts. # Configuration ## Config Options (better\_loot\_zibura.json): * createDuplicateItemLootTable: * true (Default): Registers recipes for converting duplicate-named items across mods. * false: Disables duplicate item conversion recipes. * createDuplicateItemPreviewLootTable: * true (Default): Registers preview loot tables for convertible duplicate items (viewable under the Gameplay Loot tab in JEI when Advanced Loot Info is installed; only the first entry appears in actual chests). * false: Disables preview loot tables. * Note: Setting either option to false will not affect standard chest loot tables. # Additional notes  1. Please ensure you have KubeLoader, LootJS, Kubejs, Polymorph, and Rhino installed. In 1.20.1 you also have to download Architectury API. If something went wrong, try /reload first. 2. This mod clears out the original vanilla Minecraft loot tables, so some datapacks may not work. 3. The Bastion and Ancient City **have not been modified yet**. 4. When multiple mods introduce the same crop (like tomatoes), the mod **prioritizes them in this order**: Kaleidoscope Cookery → Farmer's Delight → Farm & Charm → Other Mods. If you prefer the Farmer's Delight version (or any other variant), you can easily **swap them** directly in your **inventory crafting grid.** 5. The mod has a built-in Immersive Enchanting datapack (enchanting cost pack). 6. Please **do not disable doDaylightCycle**, as some mechanic depends on time changing.

Compatibility

Mod Loaders

Forge Neoforge

Game Versions

1.20.1 1.21.1

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Screenshots

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Included in Modpacks (1)

External Resources