Apathy
ModDisable entities from attacking players. Way too configurable.
Type
Mod
Modrinth Downloads
53,993
Modrinth ID
fvtFPg1k
Last Updated
Jul 29, 2026
Description
- Notably, 1.16 Forge is missing; there's some mysterious mappings-related issues, nontrivial xplat mods are impossible
Apathy is an overconfigurable port/rewrite of Apathetic Mobs. It allows you to control mob aggressiveness - whether mobs attack players.
You can:
- disable aggression entirely,
- control aggression with a rule system, where mob aggressiveness is dependent on things such as the current world difficulty or the mob's type or tags,
- use a JSON rule system to create exactly the scenario you want, including integration with the vanilla scoreboard, advancements, locations, biomes...
Additionally, you may:
- Disable the Ender Dragon and Wither fight sequences, or make them less aggressive.
- Allow players to opt-in or opt-out of PvE scenarios by adding them to player sets.
Extensive documentation is available on github.
If you have any questions, comments, concerns, please head to my Discord for more information.
other mods in the same area
- the original Apathetic Mobs
- Apathy aka the one that took my slug first
- Passive Mobs
- Apathetic Mobs Reborn
- Fabrication has an "invisible_to_mobs" player tag
Compatibility
Mod Loaders
Game Versions
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