Chaos Mode
ModAdds chaotic events to your world, some good, some bad, some are just weird.
Type
Mod
Modrinth Downloads
174
Modrinth ID
uGPXvhbe
Last Updated
Jun 18, 2026
Description

Chaos Mode is a datapack I made for some friends and I decided to post it here. It makes random events trigger every 30 seconds. These events can be helpful, dangerous, or just unfair.
Features
- Nearly 80 unique Events
- 5 Event Rarity Tiers
- 7 Difficulty Levels
- More events planned!
Event Tiers
- Common - 45%
- Rare - 30%
- Epic - 15%
- Legendary - 8%
- Mythical - 2%
Difficulty Levels
- Too Easy - Events every 90 seconds
- Easy - Events every 60 seconds
- Normal - Events every 30 Seconds (Default)
- Hard - Events every 20 Seconds
- Very Hard - Events every 10 Seconds
- Insane - Events every 6 seconds
- Good Luck :) - Events every 3 seconds
Important
Back up worlds before using, this pack will cause destruction.
Commands
Make sure cheats are enabled to start the timer!!!
- /function chaos:general/enable - turns on the datapack
- /function chaos:general/disable - turns off the datapack
- /function chaos:timer/start - starts the timer
- /function chaos:timer/pause - pauses the timer
- /function chaos:timer/resume - resumes the timer
Event List
- Acid Rain - Causes rain that you take damage in. 10% chance to be an Acid Storm which is a thunderstorm and does more damage.
- Arenaline Rush - Gives all players temporary speed, strength, and haste.
- Advance Time - Advances game time.
- Gamemode 2 - Temporarily sets all players to adventure mode.
- Angry Bees - spawns angry bees.
- Animal Party - Spawns animals around players.
- Anvil - Either gives a player an avnil, drops an anvil on a players head, or spawns an anvil where a player is standing.
- It's Raining Anvils - Anvils fall from the sky.
- Arrowstorm - Arrows fall from the sky.
- Bees - Spawns bees (not angry).
- Boil Water Notice - Any player who steps in water will be poisoned while this event is active.
- Bouncy Mobs - Gives all nonplayer entities jump boost.
- Clear Skies - Clears weather.
- Cobwebs - Spawns Cobwebs around the player.
- Creeper Party - Spawns 4 creepers (possibly charged) around the player.
- Cursed - Gives all player bad luck.
- Damage Rules - Changes gamerules around damage.
- Day/Weather Rules - Changes gamerules around daylight and weather cycles.
- Desert Gang - Spawns 4 desert mobs around the player.
- Dig Hole - Digs a hole under the player.
- Dios Best Friend - Gives all players a totem of undying.
- Where Did Everything Go? - Turns entities invisible.
- Extra Health - Gives all players 10 extra temporary hearts. 10% chance for 20 extra hearts.
- Famine - Gives player hunger effect.
- Fire Skin - Gives player fire resistance.
- Fire Storm - Fireballs fall from the sky.
- Fish - Gives all players a fish.
- It's Raining Food! - Food falls from the sky.
- Food Recall - Eating food gives negative effects while this is active.
- Glowing - Makes entities glow.
- Goats - Spawns 4 goats around a player.
- Hungry Hungry Slime - Spawns a growing unkillable slime at a player and it grows until it explodes.
- I Can't See - Gives all players night vision and blindness.
- Ignite Player - Sets all players on fire.
- Infested Mobs - Gives all nonplayer entities the infested effect.
- Interest Income - Gives all players a gold nugget.
- Inventory Rules - Can change keep inventory gamerules.
- Invulerable - Temporarily gives all players resistance 255.
- Jungle Gang - Spawns 4 jungle mobs around the player.
- Killer Bunny - Spawns a killer bunny.
- Knockback Sword - Gives all players a wooden sword enchanted with knockback 10. It's delicate so use it wisely.
- Launch Player Up - Launches player into the sky.
- Low Gravity - Gives all players jump boost and slow falling.
- Nether Gang - Spawns 4 nether mobs at a player.
- I Can See! - Gives all players night vision.
- Absolutley Nothing - does nothing.
- One With The Sea - Gives all players conduit power, water breathing, and dolphins grace.
- Oozing Mobs - Gives all nonplayer entites the oozing effect.
- Orbital Bombardment - TNT minecarts fall from the sky.
- Spawn Panda - Spawns a panda.
- Plague - Gives all players slowness, mining fatiuge, weakness, and wither.
- Poison Attack - Gives player aggresive poison.
- Snow! - Spawns powder snow around player.
- Red Light - Gives all players extreme slowness until Green Light triggers (not too long after).
- Risk of Rain - Changes the weather to rain or thunder.
- Sandstorm - Sand falls from the sky.
- Saturation - Gives all players saturation.
- Sculk Prank - Gives darkness effect to all players, small chance for sculk blocks to appear.
- Shipping Request Form - A minecart chest with goodies falls from the sky.
- Sleep Rules - Adjusts the playersleepingpercentage gamerule.
- Smite Random Player - A player is struck with lightning.
- Smoke Cloud - Smoke appears around the player.
- Sniffer - Spawns a sniffer.
- Snow Gang - Spawns snowy mobs.
- Spawn Golem - Spawns an iron golem, snow golem, or copper golem.
- Spawn Random Pet - Spawns a random pet.
- Speedy Mobs - Gives all nonplayer entites speed.
- Suger Rush - Gives players speed.
- Teleport Players X Blocks - Teleports player a certain number of blocks.
- The Child - Spawns a baby zombie.
- The End??? - Teleports a random player to the end for a bit then teleports them back.
- U-Turn - Rotates players 180 degrees.
- Watch out! - I suggest you watch out.
- Stringy Mobs - Gives all nonplayer entities the weaving effect.
- Windstorm - Spawns a breeze and wind charges fall from the sky.
- Leader of The Pack - Spawns 4 wolves and gives player bones.
- Wungus - Gives all player regeneration.
- It's Raining XP - Drops a large amount of XP from the sky.
- You Feel Sick - Gives all player nausea effect.
More events planned!
Compatibility
Mod Loaders
Game Versions
Screenshots
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