Mob Money
ModA simple, configurable Fabric mod that awards players money for killing mobs. Economy support using the Common Economy API
Type
Mod
Modrinth Downloads
1,314
Modrinth ID
rvt61wur
Last Updated
Aug 29, 2026
Description
Mob Money
A simple, configurable Fabric mod that awards players money for killing mobs. Built to demonstrate integration with the Common Economy API.
Features
- Earn Money: Get paid for hunting down hostile mobs.
- Configurable:
- Set custom rewards per mob type (e.g., Zombies, Creepers, Ender Dragon).
- Economy Provider Support: Configure which economy mod to use (e.g., Savs Common Economy, Fuji, etc.).
- Common Economy API: Works with any economy mod that implements the Common Economy API.
Installation
- Install Fabric Loader and Fabric API.
- Install an economy mod that supports the Common Economy API (e.g., Savs Common Economy).
- Drop the .jar into your mods folder.
Configuration
The config file is located at config/mob-money.json. It will be generated upon first launch.
{ "economyProvider": "savs_common_economy", "currencyId": "dollar", "notificationMode": "CHAT", "mobPrices": { "minecraft:zombie": 5.0, "minecraft:skeleton": 5.0, "minecraft:creeper": 10.0, "minecraft:spider": 5.0, "minecraft:ender_dragon": 1000.0, "minecraft:wither": 500.0 }, "maxEarningsPerPeriod": 100.0, "earningPeriodDuration": 1200, "overflowMode": "DROP", "spawnReasonFilterMode": "BLACKLIST", "spawnReasonFilter": ["SPAWNER", "TRIAL_SPAWNER"] }Settings
- economyProvider: The ID of the economy provider to use (e.g., savs_common_economy, fuji).
- currencyId: The ID of the currency to award (e.g., dollar, gold).
- notificationMode: How to notify players of earnings. Options: CHAT, ACTION_BAR, NONE (default: CHAT).
- mobPrices: A whitelist of mobs and their reward values.
- Only mobs listed here will award money.
- Use the full entity ID (e.g., minecraft:zombie).
- maxEarningsPerPeriod: The maximum amount a player can earn within the defined period. Set to 0 to disable. (Default: 100.0)
- earningPeriodDuration: The length of the earning period in seconds. (Default: 1200 - 20 minutes)
- overflowMode: Defines behavior when a kill exceeds the cap. Options:
- DROP (Default): If a kill pushes you over the cap, you get $0 for that kill.
- PARTIAL: You get the remaining amount up to the cap.
- ALLOW: If you are under the cap, you get the full reward (even if it exceeds the limit). Future kills give $0.
- spawnReasonFilterMode: Controls whether a mob's spawn reason affects payout. Options:
- NONE: No filtering. All spawn reasons pay out.
- BLACKLIST (Default): Reasons listed in spawnReasonFilter do not pay out; everything else does.
- WHITELIST: Only reasons listed in spawnReasonFilter pay out.
- spawnReasonFilter: A list of spawn reasons used by spawnReasonFilterMode (ignored when mode is NONE). Default: ["SPAWNER", "TRIAL_SPAWNER"] — blocks payouts from mob-spawner farms while still paying out for natural spawns, breeding, structures, etc. Valid values:
- NATURAL, CHUNK_GENERATION, SPAWNER, STRUCTURE, BREEDING, MOB_SUMMONED, JOCKEY, EVENT, CONVERSION, REINFORCEMENT, TRIGGERED, BUCKET, SPAWN_ITEM_USE, COMMAND, DISPENSER, PATROL, TRIAL_SPAWNER, LOAD, DIMENSION_TRAVEL
Troubleshooting
If you are not receiving money:
- Check the server console/logs for messages starting with [mob-money].
- Ensure you have an economy mod installed.
- Verify that economyProvider and currencyId in the config match the provider you are using.
- For Savs Common Economy: Provider savs_common_economy, Currency dollar.
- For Fuji: Provider fuji, Currency gold (or whatever is configured).
Compatibility
Mod Loaders
Game Versions
Recommended Gear
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Screenshots
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