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SVWaypoint

Mod

Modern 3D waypoints for Minecraft servers, with persistent world markers, custom icons, item rendering, unicode support, and a clean in-game HUD.

Type

Mod

Modrinth Downloads

5,160

Modrinth ID

Y4AGXhQG

Last Updated

Jun 19, 2026

Description

SVWaypoint

SVWaypoint is a clean and modern waypoint mod that lets players and servers create persistent 3D waypoints rendered directly in the world.

Unlike older waypoint systems, SVWaypoint does not use Armor Stands. Instead, it uses a custom lightweight waypoint entity designed for better performance, cleaner rendering, and better multiplayer support.

It is perfect for event servers, minigames, survival servers, roleplay servers, stream projects, and custom resource-pack experiences.

Features

  • Custom lightweight waypoint entity.
  • No Armor Stands.
  • Persistent waypoints saved with world data.
  • Multiplayer-ready server-side waypoint system.
  • Clean 3D in-world rendering.
  • Optional distance display.
  • Optional unicode icon.
  • Optional Minecraft item icon.
  • Supports vanilla and modded items.
  • Supports custom unicode fonts from resource packs.
  • Public and private waypoints.
  • Per-player waypoint ownership.
  • Configurable text scale, icon scale, color, visibility, render distance, and item rotation.
  • Closest-waypoint HUD.
  • Keybind for quick temporary waypoints.
  • Keybind for toggling the waypoint HUD.

Rendering System

Each waypoint can display:

  • A main name.
  • Distance below the name.
  • A unicode symbol.
  • A real Minecraft item as an icon.
  • A custom font using a ResourceLocation.
  • Optional rotating item icons.
  • Optional through-walls rendering.

Example:

/svwaypoint create home Home /svwaypoint edit home unicode \uE000 /svwaypoint edit home item minecraft:diamond /svwaypoint edit home color #55FFAA

If an item icon is set, the unicode icon is cleared automatically. This keeps the waypoint clean and prevents both icons from rendering at the same time.

Commands

Create a waypoint at your current position

/svwaypoint create <id> <name>

Creates a persistent waypoint at the player's current position.

Example:

/svwaypoint create home Home

Create a waypoint at exact coordinates

/svwaypoint pos <id> <x> <y> <z> <name>

Creates a persistent waypoint at a specific position.

Example:

/svwaypoint pos spawn 0 80 0 Spawn

Remove a waypoint

/svwaypoint remove <id>

Deletes a waypoint completely.

Example:

/svwaypoint remove home

List waypoints

/svwaypoint list

Shows the waypoints visible to you.

View waypoint info

/svwaypoint info <id>

Shows waypoint data such as name, position, item, unicode icon, color, font, visibility, and render options.

Teleport to a waypoint

/svwaypoint tp <id>

Teleports you to the selected waypoint if you have permission.

Example:

/svwaypoint tp home

Edit a waypoint

/svwaypoint edit <id> <field> <value>

Available fields:

name unicode item color visible distance public font scale unicode_scale render_distance background through_walls rotate_item

Examples:

/svwaypoint edit home name Base /svwaypoint edit home unicode \uE000 /svwaypoint edit home item minecraft:nether_star /svwaypoint edit home color #FFAA00 /svwaypoint edit home visible true /svwaypoint edit home distance true /svwaypoint edit home public false /svwaypoint edit home font minecraft:default /svwaypoint edit home scale 1.2 /svwaypoint edit home unicode_scale 1.5 /svwaypoint edit home render_distance 256 /svwaypoint edit home background true /svwaypoint edit home through_walls false /svwaypoint edit home rotate_item true

Temporary waypoint

/svwaypoint temp

Creates a temporary waypoint where the player is looking.

Reload waypoint data

/svwaypoint reload

Reloads and refreshes waypoint data and runtime waypoint entities.

Debug

/svwaypoint debug

Shows saved waypoint count, active runtime entity count, and useful debug information.

Keybinds

Default keybinds:

  • X — Toggle closest-waypoint HUD.
  • Z — Create a temporary raycast waypoint.

Keybinds can be changed from the Minecraft Controls menu.

Server Config

The server config is generated at:

config/svwaypoint-server.toml

Configurable options include:

  • Temporary waypoint duration.
  • Default render distance.
  • Default text scale.
  • Default icon scale.
  • Default waypoint color.
  • Default waypoint font.
  • Show distance by default.
  • Through-walls rendering.
  • Text background.
  • Item icon animation.
  • Maximum waypoint limit.
  • Command permissions.
  • Teleport permissions.
  • Debug mode.

Resource Pack Unicode Support

SVWaypoint supports custom unicode characters from resource packs.

Example:

/svwaypoint edit home unicode \uE000 /svwaypoint edit home font svwaypoint:waypoint_icons

This allows servers to use custom icons, symbols, and textures through Minecraft font providers.

If a custom font is missing or unavailable, the renderer safely falls back to:

minecraft:default

Item Icon Support

SVWaypoint can render real Minecraft items as waypoint icons.

Examples:

/svwaypoint edit home item minecraft:diamond /svwaypoint edit home item minecraft:compass /svwaypoint edit home item minecraft:nether_star

Modded items are also supported as long as the item exists on both the server and the client.

Example:

/svwaypoint edit boss item some_mod:custom_sword

Compatibility

Mod Loaders

Forge

Game Versions

1.20.1

Screenshots

Similar Mods

External Resources