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KMD Fast Travel

Mod

Simulates Kingdom Come deliverance fast travel in minecraft. By simulating fast travel with events.

Type

Mod

Modrinth Downloads

39

Modrinth ID

eRg134S2

Last Updated

Jul 8, 2026

Description

Logo

About

KMD tries to simulate the fast travel risk/reward and atmosphere of Kingdom Come: Deliverance inside Minecraft.

This mod is still in its early stages, with more content planned to be added over time.

✨ Features

  • Full custom Events.
  • Ability to fast travel between discovered travel posts.
  • Simulated travel instead of instant teleporting.
  • Random events that can interrupt fast travel.
  • Hostile and passive encounters on land and at sea.
  • Multiple travel post wood variants.
  • Shared travel posts that can be visible to everyone.
  • Renameable travel posts.
  • Dyeable travel post sign text.
  • Banner-based map pins.

⚠️ How To Use

KMD is designed as a standalone mod for stylized builds, medieval worlds, fantasy servers, and adventure-focused gameplay.

Place down a travel post and right-click it to discover/bind it. Place a second travel post, discover it, and you can fast travel between the two.

Shared travel posts are a special version of the travel post that can be visible to everyone without each player needing to discover it first.

Recipes

CraftingRecipe

SharedCraftingRecipe

Regular travel posts work with different kinds of wood.

Shared travel posts require more expensive materials and are intended for public/server-wide travel points.

Added Blocks

Added Blocks Shared Crafting Post

  • Fast Travel Post
  • Shared Fast Travel Post
  • Oak Fast Travel Post
  • Spruce Fast Travel Post
  • Birch Fast Travel Post
  • Jungle Fast Travel Post
  • Acacia Fast Travel Post
  • Dark Oak Fast Travel Post
  • Mangrove Fast Travel Post
  • Cherry Fast Travel Post

Available Events

events

Hostile Land Events

  • Bandit Ambush
  • Night Attack
  • Forest Ambush
  • Swamp Trouble
  • Desert Raiders
  • Roadblock
  • Illager Patrol
  • Cave Robbers
  • Wolf Pack

Passive Land Events

  • Lost Traveler
  • Roadside Merchant
  • Campfire Travelers
  • Herbalist
  • Broken Cart

Hostile Sea Events

exampleevent

  • Sea Pirates
  • Drowned Raid

Passive Sea Events

  • Shipwrecked Sailor
  • Floating Merchant
  • Message in a Bottle

More events will be added in future updates.

Encounters %

-By default all encounters are based on time of day (Night time travel higher chance for encounter)

-Distance (More distance higher chance for encounters)

-Armor level (Lowers both encounter chance but also increases chance to avoid or sneak away from encounters)

-Food Level (More hungry , more encounter chance)

All of the above can be configured via the ingame commands or the config

Commands

All commands require permission level 2 or higher.

  • /kmdtravel events [true|false] — Shows or toggles travel events.
  • /kmdtravel eventwait [5-600] — Shows or changes passive-event wait time in seconds.
  • /kmdtravel basechance <0-1> — Sets the base chance for any travel event.
  • /kmdtravel nightmultiplier <0-10> — Sets the event chance multiplier at night.
  • /kmdtravel armor perpoint <0-0.1> — Sets event chance reduction per armor/toughness point.
  • /kmdtravel armor maxreduction <0-0.95> — Sets the max armor protection cap.
  • /kmdtravel hunger low <0-1> — Sets added event chance when hunger is very low.
  • /kmdtravel hunger medium <0-1> — Sets added event chance when hunger is medium.
  • /kmdtravel distancechance <0-1> — Sets added event chance per 1000 blocks.
  • /kmdtravel maxchance <0-1> — Sets the final maximum event chance cap.
  • /kmdtravel sharedpostcrafting [true|false] — Shows or toggles shared travel post crafting.
  • /kmdtravel finishencounter @p — Force ends an encounter a player is having.

Misc

Dye and Rename Shared Crafting post

renameTravelPost

  • Shift right-click a travel post to rename it.
  • Right-click a travel post with dye to change the sign text color.
  • Right-click a travel post with a banner to change the map pin color/design.
  • Passive events use a wait timer before travel continues.
  • Hostile events require you to survive/clear the danger before travel continues.

🛑 Permissions

You are welcome to include KMD in modpacks, public or private, without needing to ask permission.

KMD is licensed as All Rights Reserved by default, with the above granted use for modpack inclusion.

If you wish to redistribute the mod outside of modpacks, rehost it, or integrate it into another project, please contact me first.

Perfect for medieval servers, fantasy modpacks, adventure maps, and players who want fast travel to feel risky, immersive, and meaningful instead of instant and consequence-free.

Compatibility

Mod Loaders

Fabric Forge Neoforge

Game Versions

1.20.1 1.21.1 1.21.10

Screenshots

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External Resources