Embers Re-Ignited
Modby Riieno
A forward port of Embers Rekindled, with create, and sable support
Type
Mod
CurseForge Downloads
4,920
CurseForge ID
1579725
Modrinth Downloads
849
Modrinth ID
8znVCTxA
Last Updated
Jul 28, 2026
Description
This is a forward port of Embers Rekindled, Bringing it into minecraft 1.21.1 on modern NeoForge.
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Changes I made
- Create support and Create SU generation from Embers
- Sable sub-level support
- Combined Ashen and Engineer's goggles
- Embers to FE dynamo
- Blaze burners can be powered by Embers and superheated with a Bellows
- Hearth coil can power a 3x3 grid of Blaze Burners placed on top of it, and super heat with a Bellows, requires a lot of Ember to super heat the 3x3
- Ember Funnel placed on a Blaze Burner will check a 3x3 from the blaze burner and provide embers to all blaze burners within
- Modified Structure and Ore generation to happen after terrain generation so terrain generation mods don't break it
- Added Caminite Turngear and Sightstone to allow auto tracking Sub-level Contraptions and using a Beam Cannon to recharge their ember stores
- Added Create powered machine upgrades and Engineer's Hammer to combine the Engineer's Wrench and Tinker's Hammer into one item
GETTING STARTED
Getting started in Embers Re-Ignited is identical to Rekindled, first find an Ancient Golem:

Kill the golem and use it's drops to craft the Ancient Codex which acts as the mod guide.
After that, pretty much everything else is unchanged.
NOTES & KNOWN ISSUES
This is a beta release, expect some things to be broken, and/or not work as intended, it's still in very active development and I will get to everything, it is in a working and usable state from my testing
Sub-level assembly/disassembly requires manually re-linking the Ember Emitter, Ember Receptor, Ember Funnel, Ember Ejector, Ember transmission blocks with the hammer
Recommended Gear
AffiliateHardware and extras that pair well with this mod.
As an Amazon Associate I earn from qualifying purchases.
Screenshots
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