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Hexagony

Mod

A Hex Casting addon which intends to add new progression, items and some spells. Lets you do some hexcasting more ouch-like.

Type

Mod

Modrinth Downloads

13

Modrinth ID

cxUXHlFe

Last Updated

Jul 16, 2026

Description

(Quite alpha-ish, esp. since Hex Casting is not yet published on 1.21) Currently 0.0.1 is using build 20 of Hex Casting 1.21.1 (Which you may find a link to in the official Hex Casting discord server's announcements channel, @ ci.blamejared) A Hex Casting addon for Fabric and Neoforge

Adds a few new spells and items, as well as configuration options for making healthcasting more punishing

and some unfinished content for now... I had it mostly working on 1.20.1, but then I broke my dev env and switched to doing Fishcasting (which is done-ish!), and with aeronautics out, I decided to just do a 1.21.1 addon for this instead.

Very early testing version, with enough features that work reasonably well that I felt that it might be enjoyable for some as is.

  • Configurable enlightenment requirements (scroll required, great spells gated by scrolls)

  • Configurable healthcasting (recovery from resting, health lost, damage taken)

  • Patchouli book shows great spells patterns if a scroll for the great spell has been held (I was kind of miffed when I found out this wasn't a feature the first time around...)

  • Graph-based crafting spell (pretty neat! should be compatible with most shaped/shapeless-dervied recipes out of the box because of how I wrote it.)

  • Spell to dump the casting grid into a list. I need to balance it somehow because it's a little bit nuts.

  • Astral Projection-like spell

  • MTM spells but not really but also multiplatform

  • Mind Graft spell

  • Mind Anchors

Compatibility

Mod Loaders

Fabric Neoforge

Game Versions

1.21.1

Screenshots

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External Resources