Qliphoth Awakening
Modby FINDERFEED
Adds various bosses with unique attacks and mechanics.
Type
Mod
CurseForge Downloads
0
CurseForge ID
1271707
Modrinth Downloads
0
Modrinth ID
7fqQYwaC
Last Updated
Apr 13, 2026
Description

This mod requires FDLib to work
What's the mod about?:
Qliphoth Awakening is a mod that focuses on adding various bosses, each has its own set of attacks, unique mechanics and drops.
Before summoning a boss you will be presented an in-depth description of its attacks and mechanics, you can either read them all and be prepared, or try your skill and go in blindly.
How to summon a boss?
First of all you need to find a boss arena that generate in world. Mod provides items such as Eye Of Chesed to ease this process.
Each arena has a special boss spawner structure inside. You need to right click it and a GUI with a boss description will open, there you will find the summon button.
This special structure will reappear once the boss is defeated, that means if you want to do the bossfight again you don't need to search for another boss arena.
If you wish to support the mod development i will greatly appreciate it:
Patreon
Mod Discord:
Discord
(Also posting development process both on Patreon and Discord)
Useful info:
- Mod has a config where you can change boss stats, item stats and edit boss damage difficulty scaling coefficients.
- Boss screen collects all items from boss loot table (supports minecraft:item, minecraft:loot_table entries) from top to bottom. To add your own description to an item add the following to the translation file:
"fdbosses.boss_drop.ENTITY_MOD_ID.ENTITY_ID.ITEM_MOD_ID.ITEM_ID.info" : "YOUR TRANSLATION"
For example if we want to add a description to a gold block in Chesed loot table we need to do this:
"fdbosses.boss_drop.fdbosses.chesed.minecraft.gold_block.info": "A gold block with immense power"
Adding a second translation with .stats at the end instead of .info will add a stats button.
These translations support FDLib's text insert (the {{ }} thingy)
Known issues and possible fixes:
- Lithium: Disables one of Chesed attacks collision
- Asyncparticles: Culls important particles such as Malkuths preparation particles. This issue could be fixed by changing "particleCulling" field from SPHERE to AABB in their config,
- Immersive Optimization: Prevents Malkuth from ticking on spawn sometimes which makes him infinitely stand inside volcano until loaded.
- Entity Culling: Bosses must be added to entity tick culling white list in entity culling config, otherwise animations won't play correctly.
What entities should also be added:
fdbosses:chesed_one_shot_vertical_ray_attack
fdbosses:radial_earthquake
FAQ:
Q: Mod version for Minecraft 1.20.1 - when?
A: Already out
Q: Fabric port?
A: Never
Boss release status
Currently not all of the bosses are released. Stay tuned for more!
(Yellow - Boss in the works that reached at least 50%+ completion)

Screenshots
Similar Mods
Origins: Legacy
Unofficial forward port of Origins 1.20.1 up to the latest version of Minecraft.
Beautified Chat [Server]
💬 A highly configurable mod to change the style and colour of chat messages server-wide.
Glowstone Dust Recipe
adds a simple recipe for glowstone dust
Easy Mob Spawn Control - edit spawn rate & mob cap, disable mobs
Quickly adjust spawn rate, ban mobs or change mob limit with in-game menu
HexDebug
A Hex Casting addon for debugging and editing hexes.
Mouse Key Inventory Fix
Fixes the almost ten-year-old issue with mouse key binds not working in inventories
Included in Modpacks
Fallen World - Prehistoric Corruption
Cognata Remaster