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No See, No Tick

Mod

by Askaban

Configurable performance mod that increases entity performance by stopping ticks based on distance

Type

Mod

CurseForge Downloads

4,640,145

CurseForge ID

833405

Modrinth Downloads

78,272

Modrinth ID

G3Ib70DM

Last Updated

Sep 5, 2026

Description

"No See, No Tick" is continuation of "It Shall Not Tick" by Gaz_ (MIT Licensed) which was abandoned

An alternative to "Does It Tick?" by TeamDeusVult for newer Minecraft versions.

 

Allows up to 4x performance increase in large modpacks by disabling entities' ticking that are too far away from the player, with a configurable distance and blacklist.

This mod uses the same configuration template as the "It Shall Not Tick" mod.

 

 

 

(Image credits from https://www.curseforge.com/minecraft/mc-mods/does-it-tick

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Included in Modpacks (57)

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