Vampirism Integrations
Modby maxanier
Integration mod for Vampirism, handles cross-mod integrations
Type
Mod
CurseForge Downloads
8,553,522
CurseForge ID
282433
Modrinth Downloads
424,049
Modrinth ID
ygTFuViO
Last Updated
Jun 12, 2026
Description
- Mod integrations are a lot of work regarding Minecraft updates. If MC updates, but the other mods are not finished yet, I have to uncomment all the relevant parts in Vampirism codes, remove the dependencies and redo all these things once the mod eventually updates.
- If a other mods changes and requires changes, I don't want to release an update for Vampirism each time
- It keeps Vampirism's code slightly more organized
- It verifies that Vampirism's API is working, shows me areas for impovement and can act as an example.
- It makes it more straight-forward for others contribute and add more integrations (hope this is gonna happen, but I did not have any luck so far)
The most important integrations will stay in Vampirism (JEI, GuideAPI,?), but any additional (hopefully many) will be added into the seperate mod.
If you are already installing many mods or a modpack it should not make that much a difference anyway.
Compatibility
Mod Loaders
Game Versions
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