Automobility
Modby FoundationGames
Vehicle mod adding customizable and functional cars
Type
Mod
CurseForge Downloads
10,452,726
CurseForge ID
658286
Modrinth Downloads
5,226,924
Modrinth ID
rqIsPf9F
Last Updated
Sep 7, 2026
Description
The mod isn't feature-complete, and any feature requests would be greatly appreciated. Discuss features on the mod's GitHub Discussions page, or in the [Discord](https://discord.gg/7Aw3y4RtY9). ## Available for Fabric and NeoForge - Requires **[Fabric API](https://modrinth.com/mod/fabric-api)** (Fabric) - No additional mods required for NeoForge **Currently in alpha for Minecraft 1.21.1, older versions are retired.** ### Supports Data Packs and Resource Packs - Add your own custom vehicle types with data packs and resource packs! - Here is an [example](https://github.com/FoundationGames/City-Vehicles-Example-Addon) that you can use as a template. ## Getting Started - **Recipes:** Crafting table recipes can be viewed using [**EMI**](https://www.curseforge.com/minecraft/mc-mods/emi) or [**JEI**](https://www.curseforge.com/minecraft/mc-mods/jei). Automobile part recipes are viewed in the Auto Mechanic Table's GUI. - **Automobile Parts:** Craft an Auto Mechanic Table. Use the GUI to craft the frame, engine, and wheels for your automobile. You can optionally craft an attachment. - **Building your Automobile:** Craft an Automobile Assembler, as well as a Crowbar. Place parts on the assembler until the vehicle is complete. Use a crowbar to destroy the vehicle. - **Enhancing your Automobile:** Use your Auto Mechanic Table to craft attachments, which can be placed on your Automobile to add exciting functionality or utility. - **Building:** You can use Slopes, Dash Panels, Off-Road tiles and more to build roads, racetracks, or obstacle courses.   ## Driving - W - Accelerate - S - Brake/Reverse/Burnout - A/D - Steer left/right - Space - Drift - Control - Honk Horn 
Compatibility
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