Create: Mob Spawners
Modby 3xpl01t
An addon for the Create mod for Minecraft. It adds a tool that can catch mobs which can then be placed into a Mechanical Spawner.
Type
Mod
CurseForge Downloads
1,596,400
CurseForge ID
1175578
Modrinth Downloads
60,009
Modrinth ID
bklciXlt
Last Updated
Jul 27, 2026
Description
Some examples:
| Mob | SU @ 128 RPM | SU @ 256 RPM |
|----------|--------------|--------------|
| Chicken | 1,024 | 2,048 |
| Ghast | 1,769 | 3,538 |
| Zombie | 2,560 | 5,120 |
| Enderman | 5,120 | 10,240 |
| Ravager | 10,240 | 20,480 |
Note that the Ravagers stress impact is capped in this example, as the default configuration will cap everything at 80 SU / RPM.
## 🤝 Integrations / Compatibilities
### JEI
Displays:
- Fluid and required amount
- Spawning duration at minimum and maximum RPM
- Additional spawn attempts
- 1 spawned entity is guaranteed, additional attempts rely on RNG to find a fitting spot for the mob, so a spawner without any obstruction in its range will work most efficiently
### Jade
Displays:
- Contained mob type
- Contained fluid
- Progression status
- Reason for stalling (if applicable)
### Recipes
Required liquids and their effects are defined in standard minecraft recipes. They can easily be modified using something like *KubeJS*.
This is the recipe for spawning with standard Potion of Regeneration liquid:
```json
{
"type": "create_mob_spawners:spawning",
"input": {
"amount": 200,
"fluid": "create:potion",
"nbt": {
"Potion": "minecraft:regeneration",
"Bottle": "REGULAR"
}
},
"spawn_ticks_at_max_speed": 100,
"additional_spawn_attempts": 0
}
```
- `input.nbt.Bottle` refers to the potion bottle type and can be either `REGULAR`, `SPLASH` or `LINGERING`
- everything else should be self-explanatory
This is an example of how a more advanced recipe could look like, just to show which fields can be used:
```json
{
"type": "create_mob_spawners:spawning",
"input": {
"amount": 100,
"fluid": "minecraft:lava"
},
"particle_color": "#fc7303",
"spawn_ticks_at_max_speed": 100,
"additional_spawn_attempts": 1,
"spawnable_entity_whitelist": [
"minecraft:magma_cube"
]
}
```
This recipe would use 100mb of lava to be able to spawn magma cubes (and only magma cubes) using the `spawnable_entity_whitelist` array.
It is also possible to use a blacklist instead in order to exclude selected mobs using `spawnable_entity_blacklist`.
The particle color also has been customized to an orange lava-like color using the `particle_color` field.
If a potion is used as fluid, the particle color will always reflect the effect color of this potion, if no custom color is specified.
The result would look like this:

Compatibility
Mod Loaders
Game Versions
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