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Fungal Infection: Spore Infnexus

Mod

by 0route

Addon for Fungal Infection: Spore. This mod adds the Nexus of Infection, an invulnerable central point that spreads corruption outward in an expanding radius. Players can weaken the infection by killing Spore mobs or freezing them using CDU units.

Type

Mod

CurseForge Downloads

13,059

CurseForge ID

1543648

Last Updated

Aug 22, 2026

Description

InfNexus Addon for Fungal Infection: Spore

Overview:

description_3957132c-54bf-4156-ba32-fffadd6bd8b7.png

InfNexus is an addon for Fungal Infection: Spore that introduces a living, stationary infection core known as the Nexus of Infection. Once spawned, it anchors itself in the world and begins transforming the surrounding environment into a growing fungal ecosystem that evolves, expands, and adapts over time.

What it does:

The Nexus establishes a permanent foothold and begins radial infection spread
Gradually converts terrain, water, and vegetation into fungal biomass
Reshapes the ground it takes into mounds, hills, cracks and craters of bile
Grows a zone of distinct biomes, fixed by the world seed, with its own flora and structures
Creates a persistent zone of influence that expands as its power grows

Progression:

The Nexus evolves through four distinct phases, each representing increased territorial control and threat level:

Phase I - Capture: establishment of infection and initial expansion
Phase II - Hunt: active pressure on players and territorial enforcement
Phase III - Expand: accelerated spread and heavier spawns
Phase IV - Siege: full regional dominance and coordinated large-scale assaults

 

Configuration:

All major systems can be tuned in config/infnexus-common.toml:

 

The Nexus is designed as a long-term world event boss, focusing on territorial control and escalation rather than direct confrontation.

Each Nexus tracks its own Power value that governs its phase and behavior.
The phase is read from that value, so a Nexus can be pushed back down a phase at any point by reducing it.
Phase IV holds a larger reserve, so it takes about twice as many kills to force a Nexus out of it as out of an earlier phase. Under sustained pressure a Nexus also suspends its attack systems for a time.
Power is reduced by eliminating infected entities associated with Spore inside its territory.
To fully destroy the Nexus, players must maintain at least 4 active CDUs within 20 blocks of it simultaneously (configurable).
If the number of active CDUs drops below the threshold, the Nexus immediately re-enters its protected state.


Dependencies: ⚠️ Required: Fungal Infection: Spore 2.2 or newer    

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