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Corpse: Refined logo

Corpse: Refined

Mod

Your death leaves behind a corpse wearing your own skin, holding everything you had on you — recover it and your armor equips itself automatically. Left too long, it slowly decays down to bone.

Type

Mod

Modrinth Downloads

2,870

Modrinth ID

tCn6q8ix

Last Updated

Aug 24, 2026

Description

Corpse: Refined

A quieter place to keep what you leave behind.

When you die, a corpse appears wearing your own skin and holding everything you had on you. Recover it, and your gear finds its way back to you — no digging through menus required.

Features

The corpse appears at your death location with your real player skin applied. It holds everything you had — general items, armor, and your offhand item — with no capacity limit.

Right-click the corpse to open it.

Screenshot of the Corpse: Refined inventory screen, titled "Corpse of nothurnn". The top row shows four armor slots (helmet, chestplate, leggings, boots) followed by a gap and a separate offhand slot. Below that is a 4-row storage grid holding a sword, a piece of bread, a pickaxe, an axe, a stack of wood, and a stack of gold nuggets, with the rest of the slots empty. A "Transfer Items" button sits below the storage grid, followed by the player's own empty inventory at the bottom.

When you recover your items, armor and your offhand piece re-equip themselves automatically — but only into slots that are currently empty, so nothing you're already wearing gets overwritten.

Screenshot of the Corpse: Refined inventory screen, titled "Corpse of nothurnn", shown while the corpse is empty. The top row shows four grayed-out placeholder icons for armor (helmet, chestplate, leggings, boots), a gap, and a separate grayed-out offhand slot. Below is an empty 4-row storage grid, a "Transfer Items" button, and the player's own inventory beneath it — mostly empty except a stack of 8 wood and a stack of 31 torches in the rightmost column, and a sword, 7 bread, a pickaxe, and an axe in the hotbar.

Corpses don't just disappear once emptied. A shroud slowly forms over the body, holds, then gradually wears away to reveal a skeleton underneath — your death site stays marked instead of vanishing.

Top-down screenshot of a player corpse lying flat on grass, viewed from above. The body is oriented head-up, feet-down, lying face-up with arms spread slightly to the sides. The skin is a pale tan tone, with a lighter, whitish patch visible across the chest and upper abdomen — consistent with the early stage of the shroud forming over the body. A soft shadow is cast on the grass beneath the corpse.

Death History

Press C to view your past deaths — where, when, and what killed you.

Screenshot of the Corpse: Refined Death History screen. It shows a default Steve-style skin preview, followed by the date and time "2026-07-13 20:33", the location "Overworld · 5, -60, -2", and the death cause "nothurnn hit the ground too hard". Below that, a page indicator reads "1 / 5", with Previous, Items, and Next buttons in one row, and a Close button beneath them.

Optional Features (Config Options)

  • How long the shroud takes to form (decay_ticks)
  • How long the shroud takes to wear away and reveal the skeleton (shroud_erosion_ticks)
  • Whether a forced hard despawn ever kicks in for very old corpses, and after how long (force_despawn_enabled, force_despawn_ticks) — disabled by default
  • [check PlayerCorpseConfig.java for anything else — e.g. owner-only access, lava/fire damage toggle — and add here if present]

Compatibility

Mod Loaders

Neoforge

Game Versions

1.21.1

Recommended Gear

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Included in Modpacks (1)

External Resources