Loot Packages
Modby Randoola
Adds eight themed loot packages to Minecraft, each delivering unique rewards and an optional starter pack for new players.
Type
Mod
CurseForge Downloads
706
CurseForge ID
1333909
Last Updated
Aug 26, 2026
Description
Core Features
9 Unique Package Types
Each package delivers a themed collection of items with randomized quantities and occasional rare bonus items: 🌱 Starter Survival Package- Purpose: Perfect for new players beginning their survival journey
- Contents: Basic wooden/stone tools, essential food items (bread, cooked meats, apples), 16-32 torches, crafting table, farming seeds (wheat, beetroot, carrots, potatoes), occasional leather armor piece, building materials (oak planks)
- Use Case: New player assistance, server welcome gifts
- Purpose: Simulates underground dungeon exploration rewards
- Contents: Iron-tier equipment (swords, pickaxes, armor pieces), valuable ores (gold ingots, lapis lazuli, redstone), potion brewing ingredients (glowstone dust, spider eyes, golden carrots), atmospheric items (bones, string), rare music discs
- Use Case: Mid-game progression boost, dungeon-themed rewards
- Purpose: High-value maritime and buried treasure simulation
- Contents: Precious materials (1-3 diamonds, 2-5 emeralds, gold ingots), ocean treasures (Heart of the Sea, Nautilus Shells), navigation tools (maps, compass), premium diamond equipment
- Use Case: End-game rewards, special event prizes
- Purpose: Authentic Nether dimension materials and items
- Contents: Gold blocks, rare Netherite scraps (20% chance), Nether-specific items (magma cream, ghast tears, blaze rods), fire-resistant materials (fire charges), Nether building blocks (blackstone, crying obsidian, chains)
- Use Case: Nether exploration rewards, fire-resistance preparation
- Purpose: End dimension themed rewards with rare end-game items
- Contents: Extremely rare Elytra (10% chance), Shulker shells (30% chance), Ender pearls, Chorus fruits and flowers, premium diamond equipment, End building materials (End stone, End rods), experience bottles
- Use Case: Post-Dragon rewards, End exploration incentives
- Purpose: Concentrated mob farming rewards
- Contents: Diverse monster drops (blaze rods, phantom membrane, spider eyes, slime balls, ghast tears, bones, string, gunpowder), occasional equipment drops, atmospheric items (cobwebs)
- Use Case: Mob farm supplements, combat preparation
- Purpose: Randomized biome-specific resource collections
- Biome Types:
- Jungle: Melons, bamboo, cocoa beans, jungle logs
- Desert: Sand, cactus, gold nuggets, dead bushes
- Snowy: Packed ice, snowballs, rabbit hide, spruce logs
- Ocean: Prismarine, kelp, rare trident (10% chance), fish
- Forest: Oak logs, apples, sweet berries, mushroom stew
- Mountain: Stone, coal, iron ore, emeralds
- Use Case: Biome exploration rewards, building material variety
- Purpose: Completely unpredictable loot for excitement
- Contents: 2-5 completely random items from Minecraft's item registry (excluding creative/command items), intelligent quantity scaling based on item type
- Use Case: Gambling mechanics, surprise rewards, variety injection
- Purpose: Authentic Ancient City loot recreation
- Contents: Exclusive items (Echo Shards, Disc Fragment 5), Ancient City materials (Sculk blocks, sensors, catalysts), high-value items (Enchanted Golden Apples 40% chance, Music Disc Otherside 15% chance), utility items (name tags, leads, horse armor), damaged diamond hoes matching Ancient City loot tables
- Use Case: Deep Dark exploration rewards, Ancient City simulation.
Configuration System
- Config file: config/lootpackages-common.toml
- Toggle starter package distribution for new players
Recommended Gear
AffiliateHardware and extras that pair well with this mod.
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