Dynamic View[Forge]
Modby someaddon
Dynamically changes chunk view(and simulation) distance based on server load to avoidlag
Type
Mod
CurseForge Downloads
27,844,859
CurseForge ID
Modrinth Downloads
2,348
Modrinth ID
Last Updated
Nov 6, 2026
Description

A lightweight server utility mod to help balancing lag(tps) and chunk view and simulation distance.
The mod balances view and simulation distance around a long-time average tps which fits the servers performance, allowing optimal view and simulation distance for each player count.
For example during low player counts when the server has a lot of performance room the distances increase and during prime time when the server starts lagging behind the distances get decreased.
Checkout my new companion mod for more controlled chunkloading! limited chunkloading

- Min and Max Chunk view distance
- Min and Max Simulation distance
- Average tick time(TPS) to balance around
- Update frequency
This mod is only required on the server.
Average tick time config details:
The average tick time in the config allows you to determine the tps at which the distances get balanced around.
Tick time = <50 ms = 20 TPS, Tick time = 100 -> 10 TPS, tick time = 200 -> 5 TPS.
Version 1.18 Note: Vanilla changed behaviour of view distance changes, now they trigger a chunk reload on client-side. To avoid these I recommend using https://www.curseforge.com/minecraft/mc-mods/farsight alongside this.
No known incompatibilities.

If you enjoy this mod consider supporting the development, any support is greatly appreciated.
The development is an unpaid free-time activity, so any support helps being able to spend more time on it.
You can support me on Patreon, or just spreading the word around.
Compatibility
Mod Loaders
Game Versions
Recommended Gear
AffiliateHardware and extras that pair well with this mod.
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