Kev's Attributes Panel
Modby KevzCz
Adds an attribute panel!
Type
Mod
CurseForge Downloads
935,359
CurseForge ID
1262605
Modrinth Downloads
13,482
Modrinth ID
1hQgsACh
Last Updated
Jul 25, 2026
Description
A simple mod that adds an attribute panel
Available in 1.1.5 with customizable headers and icons inside Mod Menu or config:
Resourcepack used to showcase: [EaglesEye's Tooltip Attribute Icons](https://modrinth.com/resourcepack/tooltip-attribute-icons) with [Icon Leading Tooltip](https://www.curseforge.com/minecraft/mc-mods/icon-leading-tooltip)
 🔧 Adding Descriptions to Custom Attributes
To add descriptions to any attributes:
1. Create a resource pack, and inside it, navigate to:
`assets//lang/en_us.json`
2. Add your attribute descriptions like this:
```
{
"description.attribute.name.modid.attributename": "Your attribute description here.",
"description.attribute.name.spell_engine.healing_taken": "Modifies how much healing is received."
}
```
✅ Replace modid and attributename with your actual mod's ID and the attribute's name.
## Currently has innate support for:
* TieredZ
* Trinkets / Curios / Accessories
* Reskillable Reimagined
* Apotheosis
* Pufferfish Skill Trees
* RPG Systems
* Spell Engine (Set Equipment)
* More Quest Types (Rewards)
* RPG Systems (Titles)
Giving an attribute the id -> minecraft:diamond\_sword.hello\_world -> will show in tooltip as the diamond sword with the custom name as "Hello World"
Made for FantasyMC 1.21.1
[](https://bisecthosting.com/PixelDream)
Available in 1.1.5 with customizable headers and icons inside Mod Menu or config:
Resourcepack used to showcase: [EaglesEye's Tooltip Attribute Icons](https://modrinth.com/resourcepack/tooltip-attribute-icons) with [Icon Leading Tooltip](https://www.curseforge.com/minecraft/mc-mods/icon-leading-tooltip)
 🔧 Adding Descriptions to Custom Attributes
To add descriptions to any attributes:
1. Create a resource pack, and inside it, navigate to:
`assets//lang/en_us.json`
2. Add your attribute descriptions like this:
```
{
"description.attribute.name.modid.attributename": "Your attribute description here.",
"description.attribute.name.spell_engine.healing_taken": "Modifies how much healing is received."
}
```
✅ Replace modid and attributename with your actual mod's ID and the attribute's name.
## Currently has innate support for:
* TieredZ
* Trinkets / Curios / Accessories
* Reskillable Reimagined
* Apotheosis
* Pufferfish Skill Trees
* RPG Systems
* Spell Engine (Set Equipment)
* More Quest Types (Rewards)
* RPG Systems (Titles)
Giving an attribute the id -> minecraft:diamond\_sword.hello\_world -> will show in tooltip as the diamond sword with the custom name as "Hello World"
Made for FantasyMC 1.21.1
[](https://bisecthosting.com/PixelDream)
Compatibility
Mod Loaders
Fabric
Neoforge
Game Versions
1.21.1
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