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Cowboy Hats

Mod

by Dontouchat

Add cowboy hats, cowboy boots, and sarsaparilla in this western themed mod! Compatable with Tough as nails.

Type

Mod

CurseForge Downloads

6,209

CurseForge ID

1410782

Last Updated

Aug 31, 2026

Description

Howdy partner! I bet a hat would keep the sun off yer head! and a pair of boots to match would look dandy!

Cowboy Hats is a mod that adds cowboy themed hats and boots that are crafted as a special table, and also a bottle of sarsaparilla. The hats and boots can be upgraded at a different table to upgrade them and give them random rolled effects. 

Compatable with Tough as Nails:

the hats and boots both count as cooling armor, and the sarsaparilla gives you some thirst from that mod too

Crafting:

In order to make hats or boots, you need a leatherworking table, made from 4 of any kind of planks and a bucket of water (it does consume the bucket):

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using that table, you can make leather strips to make hats (and leather armer) with:

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You can then make leather armor in the leatherworking table:

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In order to upgrade the hats, you will need an infusion table:

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and of course you can craft Sarsaparilla to quence your thirst from a water bottle, brown dye, and sugar:

description_444fdce5-54e6-457a-8d36-c60aa463e44f.png

 

Leatherworking:

You can make most hats the same way, using 4 leather and 2 leather strips:

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The exception to this rule is the comically large cowboy hat, which uses much more:

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you can also use the leatherworking table to make cowboy boots using 4 leather and 2 iron nuggets:

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You can upgrade your cowboy hats or boots using the infusion table. Doing so will bring the gear up a tier and give them a random effect

Hat Effects:

Lucky:

10% chance whenever you take damage, to instead not take damage


Armored:

Equivalent armor to a diamond helmet


Relaxed Sleeper:

When you wake up, fills your hunger and saturation, and also gives you regeneration for 10 seconds

 

Tough Rider:

You have the resistance potion effect when you are riding a mob


Pickpocket:

whenever you deal damage to a monster, it has a 10% chance to give you an item.
chances are:

  • Iron Nugget - 50% - 1 in 2
  • Gold Nugget - 40% - 2 in 5
  • Emerald - 9.5% - 19 in 200
  • Diamond - 0.5% - 1 in 200

Bloodthirsty:

Killing a mob gives you 4 seconds of regeneration

 

Boot Effects:

Lucky:

10% chance whenever you take damage, to instead not take damage


Armored:

Equivalent armor to a pair of diamond boots

 

Traveler:

Every 500 blocks you travel by any means gives you EXP

 

Fast Rider:

When you ride a mob, it gains the speed potion effect

 

Escape Rider:

While riding a mob, if you or the mob takes damage, the mob you are riding gains the speed 2 potion effect for 10 seconds

 

Springy:

You have the jump potion effect, allowing you to jump 1.5 blocks

 

Infusion:

There is 4 Tiers you can make the cowboy hats and boots into

Tier 1 to Tier 2 (and with it one random cowboy effect) is gained with 6 iron ingots:

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Tier 2 to Tier 3 (and with it a second random cowboy effect) is gained with 6 diamonds:

description_a11d5dc4-ccc1-47ab-bf23-a7ac5e5d14e9.png

Tier 3 to Tier 4 (and with it a third and final random cowboy effect) is gained with a netherite ingot in the bottom slot:

description_04d8ec3f-6800-4a8e-b5c6-68e550c45b8c.png

You can reroll all of the effects on a piece of cowboy armor at any time with a gold ingot in the bottom slot:

description_f6deeb50-bd58-4347-96da-2d965eb27d66.png

 

Yippee Ki Yay partner!

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