Legendary Monsters Addons
Modby Pillow_drinking
This is an add‑on that enhances the Soul Great Sword from the Legendary Monsters.
Type
Mod
CurseForge Downloads
2,831
CurseForge ID
1628985
Last Updated
Sep 6, 2026
Description
English:
This mod modifies the combat mechanics of the Soul Great Sword, making it more intuitive and significantly enhancing the player's combat capability.
- Strikes with the Soul Great Sword inflict the Soul Fracture effect on targets for 10 seconds. Each hit increases the effect by one level, up to a maximum of level III (configurable).
- The parry window duration is now 10 ticks instead of 3 ticks (configurable).
- On a successful parry, the cooldown is set to 10 ticks instead of 70ticks (configurable).
- A successful parry grants Soul Rage I for 5 seconds (level and duration configurable), along with 10 ticks of invulnerability frames (duration configurable).
- The cooldown for a failed parry is 40 ticks instead of 20ticks (configurable).
- If the player performs a successful parry within 3 ticks (a Perfect Parry), the following bonus rewards (configurable) are applied:
Parry cooldown reduced to 3 ticks.
Speed I for 5 seconds and Strength I for 5 seconds. - Parts of the original Soul Great Sword tooltip text can now be adjusted via the config.
- Fixed an issue where the original Homing Phantom Dagger could miss mobs with low collision boxes.
- The Phantom Dagger summoned by the player now has visual effects(from Legendary Monsters) upon hitting and killing an enemy.
- The Phantom Dagger heals the shooter upon hitting a target (configurable and can be disabled).
- The auto-target dagger will only lock onto and damage hostile mobs (configurable and can be disabled).
- The auto-targeting dagger will now ignore mobs on the Excluded Entities config at all times (configurable).
- The auto-targeting dagger now hardcodes exclusion of the owner's tameable animals, players in Creative or Spectator mode, allied mobs, and non-alive entities.
Other Configurable Settings:
- Whether parrying can block BYPASSES_INVULNERABILITY and BYPASSES_ARMOR damage type tags (i.e., whether all damage types tags are blockable).
- Perfect parry cooldown.
- Perfect parry judgment window duration.
- The config can adjust the type, level, and duration of the two bonus effects for perfect parry.
- Damage Types that player's parry invulnerability frames cannot ignore.
- Added a config option to enable or disable auto‑target for the Phantom Dagger.
- The config now allows separate range settings for auto‑target mode and ray‑target mode.
- The config now allows adjusting the Phantom Dagger's aim height ratio(defaults to half of the collision box height), vertical tracking strength multiplier, and horizontal tracking strength multiplier (all default to 2.0, which is twice the original value).
- The config now allows adjusting the amount of health restored to the shooter when the Phantom Dagger hits a target.
- The config now allows adjusting the duration of the Phantom Dagger’s tracking phase.
- The config now allows adjusting the number of Phantom Daggers summoned separately for auto‑target mode and ray‑target mode.
Thanks to BeauDee for providing code reference details for version 1.21.1 and for helping with the porting of the original version to 1.21.1.
中文:
本模组修改了灵魂巨剑的相关攻击,使其使用变得更加顺手,以增强玩家战斗力
- 灵魂巨剑的攻击可以使对手获得碎魂效果,持续10秒,每攻击一次叠加一级,最高三级(可配置);
- 灵魂巨剑的格挡窗口时长由3tick变为10tick(可配置);
- 灵魂巨剑的格挡成功冷却时长由70tick变为10tick(可配置);
- 灵魂巨剑格挡成功会获得灵魂之怒 I 持续5秒(等级时长可配置),无敌帧10tick(时长可配置);
- 灵魂巨剑的格挡失败冷却时长由20tick变为40tick(可配置);
- 若玩家在3tick之内成功格挡(即完美格挡),会获得奖励增益(可配置):
奖励为格挡冷却时间变为3tick,并奖励玩家速度1持续5秒和力量1持续5秒 - 原版灵魂巨剑tooltip的部分文本现可根据配置文件自行调整;
- 修复原版追踪幻影匕首打不到碰撞箱较低生物的问题;
- 玩家召唤的幻影匕首在击中和击杀敌人后有特效;
- 幻影匕首命中后为发射者回血(可配置里关闭);
- 自动追踪匕首只会锁定并伤害敌对生物(可配置里关闭);
- 自动追踪匕首无论何时都会无视排除生物列表中的生物(可自行修改);
- 自动追踪匕首现在硬编码排除了所有者的宠物、创造模式观察者模式玩家、同盟生物、非存活生物;
其他可配置选项:
- 配置可调是否格挡能挡住穿透无敌和穿甲伤害(是否所有伤害均可挡);
- 配置可调完美格挡冷却;
- 配置可调完美格挡判定窗口时长;
- 配置可调完美格挡奖励的两个增益效果的类型等级与时长;
- 配置可调哪些伤害类型能穿透玩家格挡无敌帧;
- 配置可开启是否幻影匕首自动追踪;
- 配置文件可以分别调整自动追踪模式和视线追踪模式的追踪距离;
- 配置文件可调幻影匕首瞄准高度系数(默认碰撞箱高度一半),垂直追踪强度乘数以及水平追踪强度乘数(默认数值为2.0即原版的二倍);
- 配置文件可调幻影匕首命中后回血量;
- 配置文件可调幻影匕首追踪阶段持续时长;
- 配置文件可以分别调整自动追踪模式和视线追踪模式召唤幻影匕首的数量;
感谢BeauDee在 1.21.1 版本的代码细节参考以及初代版本向 1.21.1 移植中给予的帮助
Recommended Gear
AffiliateHardware and extras that pair well with this mod.
As an Amazon Associate I earn from qualifying purchases.
Screenshots
Similar Mods
Craftable Starter Bases
Easy to craft and place structures to give you a place to start your base from.
WynnAspects
A wynncraft mod that enhances the gameplay experience.
Recruits-Addon
This Mod is an Addon for the Villager Recruits to increase its capabilities
NOT Too expensive
"Too expensive" will never be an issue again with this datapack.
Scout Reforked
A mod that displays the backpack directly in the player's inventory by equipping a satchel.
Garnished Stone Automation
Makes Crimsite, Veridium, Asurine, and Ochrum automatable once again using Create: Garnished