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Balanced Epic Fight logo

Balanced Epic Fight

Mod

by NeoJaden

Makes some Epic Fight combat features more balanced

Type

Mod

CurseForge Downloads

32,605

CurseForge ID

1691178

Last Updated

Oct 11, 2026

Description

Balanced Epic Fight

Minecraft Forge Version License

What does this mod do?

  • Makes some Epic Fight combat features more balanced.

Features

1. No more hit trading

Mobs can no longer perform infinite attack loops. There is now a cooldown after their final basic attack. This cooldown duration dynamically increases based on the surrounding mob count and decreases based on the mob's maximum health.

How it works:

  • Base Cooldown: 2.0 seconds.
  • Crowd Penalty: The cooldown increases by 0.4 seconds for each additional mob around the player (starting from the 2nd mob). The maximum cooldown time is hard-capped at 5.0 seconds.
  • Elite Adjustment: The cooldown decreases by 0.01 seconds for every 1 point of max HP. This gives high-tier enemies like Endermen and Iron Golems shorter cooldowns, keeping them aggressive while standard mobs retain a normal cooldown.
Before After cooldown-before.gif cooldown-after.gif

2. Crowd combat

Stamina cost is significantly decreased when the player is surrounded by a herd of mobs.

How it works:

  • Dynamic Cost: The stamina cost for all actions is automatically scaled using the formula: Base Stamina / Mob Count.
  • Minimum Cost Cap: To prevent infinite skill spamming and maintain game balance, the maximum stamina cost reduction is capped at 20% (you will never consume less than 20% of the original stamina cost, regardless of how many mobs are attacking you).
Status Demo Before stamina-before.gif After stamina-after.gif

Requirements

License

This project is licensed under GPL-3.0.

Compatibility

Mod Loaders

Neoforge Server

Game Versions

1.21.1

Recommended Gear

Affiliate

Hardware and extras that pair well with this mod.

As an Amazon Associate I earn from qualifying purchases.

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External Resources