Functional Storage Legacy
Modby xinyihl
Backport of Functional Storage features for Minecraft 1.12.2 (Forge).
Type
Mod
CurseForge Downloads
8,424
CurseForge ID
1481727
Last Updated
Oct 10, 2026
Description
Backport of Functional Storage features for Minecraft 1.12.2 (Forge).
Implemented Features
Compared with traditional 1.12.2 drawer mods, this project is closer to modern Functional Storage interaction patterns:
- Storage upgrades use a multiplicative scaling model
- Drawer contents, upgrades, and config are preserved in item NBT after block break
- Drawer items can expose IItemHandler capability for cross-mod interaction
- Collector upgrade supports both dropped-item and fluid collection behaviors
Main Content
Drawers and Storage Blocks
- Wooden drawers: 1x1, 1x2, 2x2
- Wood types: oak, spruce, birch, jungle, acacia, dark_oak
- Compacting Drawer: 3-tier compacting storage
- Simple Compacting Drawer: 2-tier compacting storage
- Fluid Drawer: 1 / 2 / 4-slot fluid variants
- Ender Drawer: frequency-based shared single-slot storage
- Storage Controller
- Controller Extension
- Armory Cabinet
Upgrade System
Storage Upgrades
- Iron Downgrade
- Copper Upgrade
- Gold Upgrade
- Diamond Upgrade
- Netherite Upgrade
- Creative Vending Upgrade
Notes:
- Storage upgrades are calculated multiplicatively instead of single-tier overwrite
- Default multipliers: copper x8, gold x16, diamond x24, netherite x32
- Upgrades affect normal storage, fluid capacity, and controller range calculations
- If removing an upgrade causes stored amount to exceed new capacity, that slot is locked and cannot be extracted directly
- If holding a higher-level storage upgrade, it can still directly replace a lower-level one
- Upgrade conflict checks are centralized (for example, Void Upgrade cannot be installed more than once)
Functional Upgrades
- Void Upgrade
- Redstone Upgrade
- Pulling Upgrade
- Pushing Upgrade
- Collector Upgrade
Notes:
- Void Upgrade discards overflow of matching items/fluids
- Redstone Upgrade outputs signal based on fill ratio
- Pulling / Pushing interact with adjacent item/fluid capabilities
- Collector Upgrade collects dropped items from the block in front and collects fluids at a slower interval
- Directional functional upgrades store facing in upgrade item NBT; sneak-right-click to cycle direction
Storage Features
Normal Drawers
- Uses a high-capacity item handler; each slot can hold far more than vanilla 64
- Item matching preserves metadata and NBT
- Supports template retention when locked
Compacting Drawers
- Automatically detects compacting/decompacting recipes
- Supports initialization from any valid tier
- Automatically converts total amount across multi-level outputs
Fluid Drawers
- Each slot stores only one fluid type
- Supports direct interaction with buckets and fluid containers
- Locked slots retain fluid templates
Ender Drawers
- Uses frequency strings for shared storage
- Drawers with the same frequency share the same inventory
- Does not support storage upgrades
Armory Cabinet
- High-capacity storage for non-stackable equipment/tool items
- Default capacity: 4096 slots
- Independent from controller and drawer upgrade systems
Controller Network
Storage Controller
- Aggregates item and fluid capabilities from connected drawers
- Prioritizes already-matched/locked drawers on insertion
- Controller range is affected by storage upgrade calculations
Controller Extension
- Provides additional access points for a controller network
- Can connect to adjacent controllers or already-connected extension blocks
Tools
Linking Tool
- Right-click controller: record target controller
- Right-click drawer: add or remove connection
- Supports single mode and area batch mode
- Supports add/remove mode switching
- Also used to copy and set Ender Drawer frequency
Configuration Tool
- Sneak-right-click air: cycle modes
- Right-click drawer or controller: apply current mode
- Supported modes include:
- Lock
- Number Display Toggle
- Item Render Toggle
- Upgrade Icon Toggle
- Indicator Bar Mode
Item Form Capabilities and Tooltip
- When a drawer block is broken or middle-click picked, contents and upgrades are written into item TileData
- Normal drawer items and compacting drawer items expose IItemHandler capability
- Other mods can interact with drawer items as containers
- Tooltip displays stored content and amounts
Compatibility
Mod Loaders
Game Versions
Recommended Gear
AffiliateHardware and extras that pair well with this mod.
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