Armor Adjustment
Modby PerpetualEve
Changes the way Armor scales
Type
Mod
CurseForge Downloads
3,142,662
CurseForge ID
811690
Last Updated
Jun 11, 2026
Description
FORGE ONLY (Soon NeoForge)
This mod changes the way how Armor scales, this results in "weaker" armor like Leather to be more protective, while "stronger" armor like Diamond won't protect as good as before, but still better than e.g. Iron. You can combine this with Mods that increase the Armor/Toughness Cap to make more use of this, as this mod is intended to be used with such Mods, e.g. AttributeFix.
It does it with a Mixin, meaning other Mods that target the same function, are Incompatible.
If you want to see how this Mod changes the damage dealt for certain Situations, you can do that on e.g. Desmos:
pre 1.2 (old) The scaling of Toughness can be further tweaked in the config.
new 1.2
New version has configs for the Base used for Armor and Toughness, such as Divisors for both to make them more or less valuable.
I do not plan on porting to Fabric, or older Version, I will however port this to newer versions.
Similar Mods
Moonlight Lib
dynamic data pack and registration, villager activities, custom map marker and a lot more
DimStorage
DimStorage with DimChest and DimTank
GuideME
A guidebook toolkit for mods and modpack makers alike with comfortable markdown formatting, and live 3d scenes!
Tinkers' Complement
Addon for Tinkers Construct to bring compatibility and features that don't fit in the base mod.
JAOPCA
Just A Ore Processing Compatibility Attempt
MrTJPCore
Miscellaneous utilities for all my mods