All The Commands(API)
Modbings a ton of usefull commands for your pvp or other kind of mods!!
Type
Mod
Modrinth Downloads
1,144
Modrinth ID
r7FBhP1r
Last Updated
Oct 8, 2026
Description
Welcome to All The Commands. If you are putting together a cinematic, combat-focused, or PvP Minecraft mod, this library is your toolkit. It brings over 35 commands and a full Java API to make your fights look and feel amazing.
Entity Visuals & Flair
/afterimage [color] [interval] [lifetime] - The ultimate style tool. Leaves trailing ghost copies behind a moving player. These afterimages perfectly copy the player's current animations and are 100% compatible with the Player Animator API!
/aura Persistent particle aura around entity.
/glow [color] Outline glow with color (16 vanilla colors).
/trail Particle trail behind moving entity.
Screen Effects & Visuals
/screenshake
Shakes a player's camera. Great for impacts.
/screenflash
Flashes the screen briefly. Use for hits, ults.
/vignette
Dark/colored edges fading to center. Low HP, domain vibes.
/cinematicbars <true|false>
Adds black bars top + bottom for cinematic moments.
/skytint
Tints the player's whole view a color. Domain expansion-style.
/popup <text...>
Big styled centered text. Technique callouts, boss intros.
/timer <durationTicks>
Countdown timer in the top-right. Cooldowns, match clocks.
Status & Control
/stun Locks position and disables damage output.
/silence NBT flag for ability/technique blocking (modder-readable).
/iframes Cancels all incoming damage for the duration.
/disarm Drops the entity's held item.
/cantblock Disables shield use.
/cantheal Cancels all healing events.
/exhaust Empties hunger/saturation, applies exhaustion.
Damage Manipulation
/truedamage Bypasses armor + resistance.
/lifesteal Damages target, heals attacker.
/reflect Next incoming hit bounces back to the attacker.
/damagemult Multiplies outgoing damage.
/incomingmult Multiplies incoming damage.
/maxhealth Temp max-HP buff or debuff.
/heal Instant heal with heart particles.
Movement & World Mechanics
/launch Sets entity velocity. Supports ^ relative coords.
/pull Pulls entity toward a point.
/fling <fromX> <fromY> <fromZ> Pushes entity away from a point.
/dash Forward velocity burst in look direction.
/blink Instant teleport in look direction.
/teleportbehind Anime-style flank teleport.
/float Hover in air, slow falling.
/shockwave AOE outward push from a point.
/marker Particle pillar marker at a position.
Utility & API
/sfx Play any sound for player(s).
/mark add|remove|has Custom tag system (modder-readable).
/runchain Schedule a command to run after a delay.
Color Formatting Any command that asks for a color accepts simple names like red or gold, hex codes(hex codes are a little glitchy), or ARGB integers.
For Java Modders You do not have to rely entirely on in-game commands. Every single feature listed above is exposed as a static method in the API. You can call them directly from your own Java code by referencing msi.lotto.usefullcommands.UsefullCommandsAPI.
Compatibility
Mod Loaders
Game Versions
Recommended Gear
AffiliateHardware and extras that pair well with this mod.
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Screenshots
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