BountyBags
Modby OSAMA_OM
A tiered loot system where mobs drop progressively rarer bags (Legendary, Epic, Super Rare, Rare)
Type
Mod
CurseForge Downloads
305,814
CurseForge ID
1206557
Last Updated
Jun 11, 2026
Description
Bounty Bags
Embark on an enhanced combat experience with Bounty Bags — a sophisticated reward system that introduces tiered loot bags dropped by hostile entities, with boss-exclusive bags, luck-based upgrades, biome bonuses, and deep configuration.
Reward Tiers (Regular Mobs)
Tier Drop Chance ⬜ Uncommon Bounty Bag 10.0% 🟩 Rare Bounty Bag 3% 🟦 Epic Bounty Bag 1.5% 🟨 Legendary Bounty Bag 0.5%Boss-Exclusive Bags
Version Notice: Boss-exclusive bags are currently only available on Minecraft 1.20.1 – 1.20.4 with BountyBags 3.4.0. Support for other versions is coming soon.
Defeat the mightiest bosses to earn ultra-powerful bags filled with max-enchanted Netherite gear and rare special items. Each boss has its own unique loot pool:
Dragon Bounty Bag — Dropped by the Ender Dragon (50% chance by default). Contains End-themed loot: Elytra, Dragon Egg, Totems, Enchanted Golden Apples, and max-enchanted Netherite.
Warden Bounty Bag — Dropped by the Warden (50% chance by default). Contains Deep Dark-themed loot: Totems, Heart of the Sea, Recovery Compass, Sculk Sensor, and max-enchanted Netherite.
Wither Bounty Bag — Dropped by the Wither (25% chance by default). Contains Nether-themed loot: Beacons, Nether Stars, Wither Skeleton Skulls, and max-enchanted Netherite.
Boss drop chances are fully configurable.
Key Features
Strategic drop rates for balanced progression across five tiers
Boss-exclusive bags for the Ender Dragon, Warden, and Wither — each with unique, ultra-powerful loot pools
Luck-based tier upgrades — having the Luck effect when opening a bag gives a chance to upgrade it to the next tier; supports diminishing returns and a configurable max number of upgrades per opening
Biome drop bonuses — mobs in the Nether and The End drop higher-tier bags more frequently (multipliers configurable per tier)
Per-mob drop multipliers — individually tune drop rates for Zombies, Skeletons, Creepers, Spiders, and Endermen
Bag Recycling — combine lower-tier bags in a crafting grid to upgrade them (default: 9 Uncommon → 1 Rare, 9 Rare → 1 Epic, 9 Epic → 1 Legendary)
Dedicated loot tables for each regular bag tier, fully replaceable via datapacks
Custom loot config — optionally define per-tier loot item lists directly in the config file instead of using loot tables
Mob whitelist mode — toggle between all hostile mobs dropping bags or a specific whitelist of allowed mob types
Right-click to open bags directly from your hand
Configurable stack size (default: 16, up to 64)
Full multiplayer compatibility
Debug logging mode for server owners to troubleshoot drop behavior
Configuration (config/bountybags-common.toml)
The config file is organized into clear sections:
Section Controls general Enable/disable drops, biome bonuses, boss rates, mob mode, stack size, debug logging luck_effects Luck tier upgrade chance, max upgrades, diminishing returns recycling Enable recycling, set conversion ratios per tier regular_mob_drops Base drop chances for all 4 regular tiers boss_drops Individual drop chances for Dragon, Warden, Wither nether_bonuses / end_bonuses Per-tier multipliers for Nether and End biomes mob_types Allowed mob whitelist, boss mob list mob_drop_multipliers Per-mob rate overrides (Zombie, Skeleton, Creeper, Spider, Enderman) custom_loot Per-tier item lists, min/max item counts (for all 7 bag types)Support & Collaboration
If you have experience testing Minecraft mods or programming skills and want to collaborate or help improve the mod, please join our Discord server.
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