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Integrated Villages- Configuration

Unknown (6945)

by CraisinLord

The configuration datapack for the mod Integrated Villages

Downloads

200,631

Type

Unknown (6945)

CurseForge ID

1042146

Last Updated

Apr 9, 2026

Description

THIS REQUIRES THE MAIN MOD, IT DOES NOTHING ON IT'S OWN

 

WHAT IS INTEGRATED VILLAGES? 

 

Integrated Villages is the third mod in the Integrated Structures series. Not only does it completely overhaul the boring old Minecraft Villages with tons of heavily detailed houses to explore, but it integrates Supplementaries/Quark decorations and Create mod doors, puzzles, traps, and over 30 other mods. I got sick of installing structure mods into a pack and roaming the world, only to find vanilla items and nothing of difficulty anywhere. I love detailed builds and Create machines, so I decided to make mods that adds exactly what I’ve been missing. Beautiful and challenging dungeons and structures packed with lore that are fully integrated into multiple core mods.

 

This is the general configuration datapack

  • To change the spawn rate, change the spacing and separation in the structures set file. Spacing is the Average distance between two neighboring generation attempts. Value between 0 and 4096
    Separation is the Minimum distance in chunks between two neighboring attempts. Value between 0 and 4096. Can't be bigger than spacing
  • To edit biomes, edit the biome files in tags/worldgen/biome/has structure

Note: To use datapacks on a server, I recommend using a global datapack mod or KubeJS



To install, download the corresponding version, and add it to your world's datapack folder. Simple as that. Join this discord if you need help or have any questions- https://discord.com/invite/72a7jmc5mb

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