Cobblemon Catch Rate Display
Modby Akkiruk
Real-time catch rate calculator for Cobblemon. Shows live percentages, ball comparisons, and status effects. 100% client-side — works on any server.
Downloads
615,574
Type
Mod
CurseForge ID
1450604
Last Updated
Apr 9, 2026
Description
Cobblemon Catch Rate Display
See your exact catch chance during Cobblemon encounters. 100% client-side — works on any server, no install needed on the server.
Hold a Poké Ball while in battle or looking at a wild Pokémon to see the live catch probability. Press G to compare all your balls at once.
Features
- Live catch rate percentage that updates as HP drops or status effects apply
- Ball comparison panel (hold G) — see every ball ranked by effectiveness
- Status and HP multipliers shown — sleep, paralysis, low HP, etc.
- Ball-specific conditions explained (Heavy Ball weight, Timer Ball turns, Net Ball types)
- Color-coded: green = good odds, red = bad
- HUD position is customizable, toggle with K
- 28 languages supported
- No performance hit — calculations only run when needed
How It Works
When you hold a Poké Ball during battle or while looking at a wild Pokémon, the mod grabs Cobblemon's synced data and runs the Gen 8/9 catch formula. HP, status, ball type, turn count — all factored in.
Compatibility
Loaders Fabric, NeoForge Minecraft 1.21.x Cobblemon 1.6.0+Requires Fabric API + Fabric Language Kotlin (Fabric) or KotlinForForge (NeoForge).
FAQ
Does it work on multiplayer servers?
Yes. Pure client-side mod. Works on any Cobblemon server without asking your server admin to install anything.
Is this cheating?
No. It just displays info you could calculate manually. Streamers use it to show viewers what's happening.
Does it affect performance?
No. Only runs calculations when you're holding a Poké Ball near a Pokémon.
Does it need configuration?
Works out of the box. Config auto-generates at config/catchrate-display.json if you want to tweak HUD position or colors.
Known Issues
None right now.
Found a bug? Open an issue on GitHub
Screenshots
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