Inventory Particles
Modby LopyTwich
Beautiful particles for your inventory items! Make your inventory more alive and dynamic!
Downloads
775,209
Type
Mod
CurseForge ID
1339689
Last Updated
Apr 9, 2026
Description

Inventory Particles — Visual mod which adds a lot of new particles for your inventory items! With it you can make your inventory more lively and dynamic! Of course, completely client-side.



All particles in Inventory Particles are data driven! This means that you can add more particles just by using resource packs and some basic configs!
You can customize: 1) Physics (acceleration, braking, impulses, etc.) 2) Rotations (actual and visual) 3) Sizes (+ animations) 4) Colors (+ animations) 5) Texture (+ animations) 6) Holders (items from which they will spawn) 7) Spawn Area (just with additional texture) 8) Life Time (ticks) 9) And other little things ^^
Unfortunately, we haven't had time to make a wiki yet, so for now you can try to figure it out by yourself 😅
examle_config.json
{ "life_time": 100, "animation_type": "stretch", "animation_speed": 1.0, "size": { "width": 8.0, "height": 8.0 }, // or "size": { // https://nicmulvaney.com/easing "interpolation": "ease_in_quint", "sizes": { "0": { "width": 16.0, "height": 16.0, // Overrides "ease_in_quint" "interpolation": "linear" }, "50": { "width": 32.0, "height": 32.0 }, "100": { "width": 64.0, "height": 64.0 } } }, "textures": [ "inventory-particles:example/texture_0.png", "inventory-particles:example/texture_1.png" ], "holders": [ { "item": "minecraft:potion", "spawn_area": "example_spawn_area.png", "spawn_count": [0, 1], "spawn_frequency": [5, 20], "speed_coefficient": 0.3, "color": "#AARRGGBB", // or "color": { // mixed, random, random_static, gradient, gradient_random_static, gradient_loop, gradient_bounce "mode": "gradient", "values": ["#FF8CC091", "#003700", "nbt", "nbt_list"], "speed": 5.0 }, "nbt_conditions_match": "none", "nbt_conditions": [ { "this_name": "components", "this_type": "object", "next_match": "any", "next": { "this_name": "minecraft:potion_contents", "this_type": "object", "next_match": "any", "next": [ { "this_name": "potion", "this_type": "string", "check_value": "minecraft:water" } ] } } ] } ], "physics": { "base": { "x_speed": { "impulse": [0.0, 0.0], "impulse_bidirectional": false, "acceleration": 0.0, "acceleration_bidirectional": false, "max_acceleration": [-100.0, 100.0], "braking": 0.0, "turbulence": [0.0, 0.0], "cursor_impulse_inherit_coefficient": 1.0 }, "y_speed": { "impulse": [0.0, 0.0], "impulse_bidirectional": false, "acceleration": 0.0, "acceleration_bidirectional": false, "max_acceleration": [-100.0, 100.0], "braking": 0.0, "turbulence": [0.0, 0.0], "cursor_impulse_inherit_coefficient": 1.0 }, "angle_speed": { "impulse": [1.0, 1.5], "impulse_bidirectional": false, "acceleration": 0.0, "acceleration_bidirectional": false, "max_acceleration": [-100.0, 100.0], "braking": 0.0, "turbulence": [0.0, 0.0] } }, "rotation": { "particle": { "spawn_angle": [0.0, 360.0], "rotate_in_movement_direction": false, "speed": { "impulse": [0.0, 0.0], "impulse_bidirectional": false, "acceleration": 0.0, "acceleration_bidirectional": false, "max_acceleration": 0.0, "braking": 0.0, "turbulence": [0.0, 0.0] } }, "texture": { "spawn_angle": [0.0, 0.0], "rotate_in_movement_direction": false, "speed": { "impulse": [0.0, 0.0], "impulse_bidirectional": true, "acceleration": 0.0, "acceleration_bidirectional": false, "max_acceleration": 0.0, "braking": 0.0, "turbulence": [0.0, 0.0] } } } } }

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📑 Licensing
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