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wonderland.jar

Mod

by Alexander_25

Adds multiple strange entities that will stalk you and eventually try to take you into their wonderland.

Downloads

902,311

Type

Mod

CurseForge ID

1393137

Last Updated

Apr 9, 2026

Description

The mod requires Geckolib

In case this wasn't obvious, the ONLY official modpages of this mod are on CurseForge and Modrinth (Modrinth page) so it is NOT recommended to download this mod from any unofficial modpages, especially the ones that don't have a link to the original ones as you will most likely get a malware 

(I mean, this is kind of a common sense to not download stuff from unofficial suspicious websites but I'm still gonna put this here)

 

 

This mod adds multiple strange entities: no_one, Fate, Someone, Pillar and Sorrow, these entities will stalk you and eventually they will try to take you into a "wonderland"

"Wonderland" is a liminal dimension similar to backrooms, for now it has 25 levels and 32 entities

Though even if you escape their "wonderland" things in your world may get worse...

 

To clear up some confusion, spawnrates and chances in the config are chance 1 in X, so if you set no_one's spawnrate to 3 it'll be 1 in 3 chance of him spawning, and if you set it to 24 it'll be 1 in 24 chance of him spawning, I'm putting this here cause people keep increasing his spawn value trying to increase his spawnrate without reading FaQ or at least thinking what "chance 1 in X" means
(Also don't put his spawnrate to 1 cause the game will probably bug out and/or crash as it'll probably try to choose between 1 and 1)

 

The mod is supposed to be slow-burn and it is EXTREMELY random, in some worlds you'll get taken to "wonderland" on 2nd ingame day, in others it'll take 15 ingame days for anything to happen

 

Shader used on screenshots: Somber

 

Video with the mod:

 

Frequently asked questions:

Q: Can I make a resourcepack for this mod that changes some of its assets?

A: Yes, of course

 

Q: Does this mod work in multiplayer?

A: Yes, however it may be kinda buggy

 

Q: How do I change the config?

A: Either open file "Wonderland Configuration.toml" in your game's config folder or use /config showfile the_wonderland COMMON or use Configured mod

 

Q: How do I make mod not change textures to the old ones?

A: Go to your resourcepacks settings and put "Mod Resources" below "Default"

 

Q: Is this mod compatible with other ARG mods?

A: Should be

 

Q: Is there a way to leave wonderland without losing your items?

A: Yes, look for a rare white pillar (it can spawn in endless house, corners, tunnels and torture dimensions)

 

Q: Is there a way to leave "brickways" dimension?

A: Yes, after you break the crystal block, white exit portals will begin to spawn

 

Q: no_one is not spawning/spawning too rare, what do I do?

A: You can change his spawnrate with config (to increase it, decrease the spawn value as it is 1 in X chance of his spawn attempt to be successful)

 

Q: no_one is spawning too often, what do I do?

A: Same as above, you can change his spawnrate in config (to decrease it, increase the spawn value as it is 1 in X chance of his spawn attempt to be successful)

 

Q: Can I make a video about the mod?

A: Sure

 

Q: Can I port the mod to bedrock?

A: No... (Well you literally can't because you can't make custom dimensions in bugrock and Idk how you was planning to do that)

 

 

Please DO report about any bugs you find

You can also join wonderland.jar Discord server where you can talk to me and some other mod developers aswell as get sneak peeks and announcements about the mod

 

Known bugs:
- Custom dense fog effect is broken with some optimization mods
- When entering some dimensions player may die to fall damage (caused by TPS lags)

 

Please, if you find yourself dragged into the wonderland and become an entity, do not hesitate to reach us and describe your new appearance. We really need some more original ideas. (Just kidding, we already have more than enough)

 

Credits:

Vivian - plenty of dimensions, entities and a bit of lore

Catacombs
Vessel
Tunnels rework
Fate redesign
Help with jungle warehouse, abyss and The Slip

Solymn - paintings, some help with "tunnels" dimension
Clouddy
- some dimensions and plenty of entities

What Once Was
Remembrance
Reservoir
Snowy Bridges
Carrier
Siren
Helpless
Skinless
remember_me

JDG - most of the old textures resourcepack

Stereotypical - inspiration and ambient sound for one of the dimensions

FIN Daries - a lot of inspiration

Riverrflower - design and idea for some entities

Sorrow
Fate
wasonce

Mr. Gibbo - chase sound for "The Entity" and jumpscare sound for "The Fate"

0ckovl34re - some parts of lore & some structures & playtesting

Dornan - ideas for a lot of dimensions, entities and lore + some textures

Bedrock hallways
The Sphere
Silver Cross
Brickways
Eyeless
The Vault
Hoarder

Nooby The Great - idea of "Maze" dimension and "TheSpawn" entity

Mazellmi and Clorobored - sounds for "TheSpawn" entity

zaneblazed - some lore

EnderPlays - inspiration for one of dimensions (Dreamworld)

skill issue - no_one's twisted variant and some textures

Xaeltus - some sounds

Ressy - some textures

Suncat - Jungle Warehouse dimension idea

Echo - model of "Pillar" entity

Gerald Gooman - model, idea and animations of Woodseker entity

shuggy - new mod's logo

Hallow - some sounds

Lisianthus - ideas for some dimensions

Mininotprime - inspiration for some items and mechanics

RedstoneWizard and :wendigodrip: - inspiration for some entities

EBALIA - texture for a one entity

Upsidedowntree - Wondertree entity model and animations + redesign of Ethereal Angel

skie - redesigns of most "demonic" entities (The Eye, Sphere, Ethereal Demon, etc)

Betty - 1 million downloads image

Crackers0106 - a few textures

Screenshots

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External Resources