Ender's Spells and Stuff: Requiem logo

Ender's Spells and Stuff: Requiem

Mod

by EnderTheNerd

The Thrilling Sequel to my other mod. Ender's Spells and Stuff. Higher Quality, and what not. Adding more content to Iron’s Spells and Spellbooks.

Downloads

47,706

Type

Mod

CurseForge ID

1336977

Last Updated

Apr 11, 2026

Description

NO 1.20.1 PORTS

If you want a port, I uh don't care.

Install the Dependencies

description_4d7f6c8c-0d58-4ab1-8ccf-a6367e4c283e.png

 

 

ENDER'S SPELLS AND STUFF: REQUIEM

Did you like Ender's Spells and Stuff? What if, it died? Then what? No more fun right, this is what we call, bad.

Join the Discord! - https://discord.gg/NsakneTd

This is Ender's Spells and Stuff: Requiem, a mod about adding the highest quality spells and stuff that I can muster (with help from good friends, of course). This mod is inherently incompatable with Ender's Spells and Stuff, as some spells and items make a return in this mod.

Dependencies

Ace's Spell Utils

Iron's Spells and Spellbooks

Apothic Attributes

This mod currently adds 16 (+1) weapons and 39 (+2) spells, with SO much more planned. I look forward to building this new mod with an old community! (Note: The +1 and +2 can only be seen when Discerning the Eldritch is installed.)

Current Update:

Evocation Update 1/3

Blood Spells:

Strain: Lower max HP in exchange for blood spell power.

Rip and Tear: Give one of your hands mighty claws, slashing things in front of you, causing them to bleed. They say something happens while under a rampage..

Wretch: Spew blood in front of you, dealing damage and blinding foes. This does more damage when you're lower health.

Reaper: Gain an effect that lets you heal and regain mana when your summons fall in combat.

Conjure Cursed Skulls: Summon a Gang of Floating Skulls that cast spells at opponents. When in a rampage, your mind jumbles, hastily fusing them into a mass of skulls.

Pact of the Dead: Use to gain a pact, letting your attacks rampage during the night, and be cursed and weakened during the day

Boiling Blood: Boil a targets blood, lowering their blood spell resistance, and mana regen. This spell gains power from the blood, and the flame.

Necrotic Burst: Unleash a Burst of undead energy, dealing damage and withering whatever it hits.

Maggot Burst: Explode a summon into a swarm of maggots.

Corpse Explosion: Explode a summon violently, doing high damage, and leaving behind a withering aoe puddle. (Weapon Exclusive Spell)

Decaying Will: Using the Decaying Will, make your summons revive on death with mana, even while your body slowly rots away. They say a certain ring could enhance this spell to its peak. (Weapon Exclusive Spell)

The Finality of Decay: Mark a target for decay, setting a timer, which upon expiry, does heavy damage and debuffs the target. (Weapon Exclusive Spell)

 

Ice Spells: 

Glacial Sculpting: Carve a summon into a frozen statue, which explodes to deal damage (Weapon Exclusive Spell)

Lord of the Final Frost: All summons that die freeze and then quickly explode in violent statues of ice. (Weapon Exclusive Spell)

 

Eldritch Spells:

Ebony Armor: Gain heavy phsyical boosts by sacrificing your ability to cast spells

Cursed Immortality: Gain a Totem of Undying effect, upon dying be blinded and lose all of your mana

Tentacle Whip: Whip a target violently with a tentacle

Eternal Battlefield: Designate a target to be placed in the eternal battlefield, a small field where nothing can die

Protection of the Fallen: Uses mana to defensively fight back when struck, stabbing attackers with arcane thorns

Twilight Assualt: Strike multiple targets with pale flames

Pale Flame: A strong melee attack that doubles in damage when you're below 40% HP

Spikes of Agony: AOE Attack stabbing multiple targets with Arcane Thorns

Ebony Cataphract: Gain insane physcial boosts, the abilty to dash, rapidly heal on command, and slam your fist into the ground, and sacrifce spellcasting (Weapon Exclusive Spell)

Under the Veil of Night: Can only be cast at night, rapidly impale multiple targets with tentacles, and strike them with pale flames. During the remainder of the given effect, dealing damage while under True Invisibility mulitplies damage by 2.5x (Weapon Exclusive Spell)

Damnation of the Black Flame: A giant aoe attack, hurts everything struck in the radius, and summons a giant black flame, Players hit by the black flame become Damned, and need to spend mana to attack things. (Weapon Exclusive Spell)

 

 

Holy Spells:

Bastion of Light: Become made of light, able to dodge any attack at the cost of mana. When below 250 mana, the effect ceases to function until you go back over 250 mana. Each hit makes the player lose 100 mana in order to dodge the attack. (Weapon Exclusive Spell)

Overhwhelming Light: Can only be cast during the day. Strike targets with beams of light, and shoot powerful wisps at them, granting a small Bastion of Light effect to the caster. (Weapon Exclusive Spell)

 

Spellblade Spells:

 

Slash: Tense your muscles with magic, and swing your sword

Slam: Tense your muscles with magic, swinging your sword downward

Uppercut: Swing your sword upward, knocking foes back

Quick Strike: Teleport to a target, dealing low damage

Overwhelming Force: Strike a target with immense force, stunning them, but leaving yourself open to damage

Sword Stance: Take a defensive stance, then parry any oncomming damage.

Soulmaster Summon: Summon a magic sword, the sword scales with melee damage at the time of summoning

Undying Dread: If you have the spell active, delay your death by 2 minutes, as well as gaining buffs

Hone Edge: Sharpen your might with magic.

Dismantle: Evolved form of slash, same slashing technique, with a ranged slash that does 1/2 the damage of the slash. (Weapon Exclusive Spell)

Cleave: Evolved form of slam, same downward slam, doing extra damage based on target max mana. (Weapon Exclusive Spell)

Malevolent Standard: Summon a sentient battle standard, slashing your foes, and summoning empowered swords to fight for you. (Weapon Exclusive Spell)

 

Evocation Spells:

Adrenaline Rush: Gain a powerful buff that lasts a few seconds, then gain a longer, powerful debuff.

Disappearing Act: Render foes around you, and yourself, invisible with a loud puff of smoke

Switcharoo: Switch HP values with whatever you look at, so long as the target has less health than the max heath limit of the spell. 

 

Credits:

AceTheEldritchKing - Help With Coding, and the Beautiful Scythe of Rotten Dreams 32x32 Sprite, The Blademaster Armor, The Scythe of Frozen Dreams 32x32 Sprite, and the Broken Promise Sprites! (Enjoy the Eldrtich-ness)

Iron's Spells Discord Member June - Naming the Divinity Spellblade Weapons

Caner Crebes - The Pale Flame Icon, Sound, and Entity!

Supreme King of the Cats - The amazing art for the pact of the dead spell, I sure do hate making hands

The MM3 Discord, for Motivating me to make this project, even if it took a long time :D

 

Next Update:

                                                                      Enjoy Evocation                                                                      

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