Cave World Remastered.
Modby SirJumpy8772
Brings back the Old Cave World type but Better and More Improved.
Downloads
21,099
Type
Mod
CurseForge ID
1312840
Last Updated
Apr 11, 2026
Description
For the people who want to keep the froglights spawning. I am waiting for a seprate modrinth page to be approved.
Cave World Remastered
This Data Pack/Mod transforms the Overworld back into the old Cave World type with a brand new overhaul, completely changing the Ocean Biomes so that they stand out from one another while also keeping to a Vanilla feel. This Pack also adds some new features to the rest of the Biomes. For example, Making Swamps more like Vanilla even though they are in a Cave.
Versions
- Cave World Remastered. (This One)
- Froglight Edition.
- Dark Mode. (Coming Soon)
- Ender Caves. (Coming Soon)
Features
- Always Creaking | Creakings spawn during the day. (1.21.11+)
- Biome Fog | To make it like The Nether.
- Calcite Cliffs | Jungle Biomes will have calcite near the cliffs.
- Channelling Rework | Makes channelling works underground.
- Different World Types | Works with both Amplified and Large Biomes.
- Like The Nether | It wont turn to night but time still progresses. (1.21.11+)
- Mossy Pale Gardens | Pale Gardens now have hanging vines from the ceiling.
- New Biomes | Changed Ocean Biomes so that they're Unique.
- Snowy Biomes | Snow Biomes will always be snowing.
- Swampy Swamps | Makes Swamps have water scattered throughout the different heights.
- Taller than The Nether | The height of the world goes to y256(y320 on Amp) rather than y128.
- Underground Structures | Makes all vanilla structures spawn underground now.
- Village Safety | Villages will not spawn Hostile Mobs like the Ancient City.
New Biomes (Ocean Biomes)
- Frozen Caverns (Frozen Oceans)
- The Boggy Taiga (Cold Oceans)
- Fire Flies Fields (Oceans)
- Jungle Wetlands (Lukewarm Oceans)
- The Lush Desert (Warm Oceans)
Changes
- Mansions now have pre-sets for the exterior rather than it being random but the rooms inside are still random. (This is due to my structure skills)
- Phantoms now spawn in The End
- Reworked Some structures so that they spawn Underground.
- Seagrass Spawns in every biome. (Not Frozen Biomes to match Vanilla Oceans)
- Snow Biomes now have snow blocks rather than snow layers.
WARNING
WARNING THIS PACK WILL MOST LIKELY NOT WOKR WITH ANY BIOME MODS OR MODS WHICH CHANGE THE TERRAIN, ANY MODS WHICH ADDS STRUCTURES TO THE SURFACE WILL SPAWN ON THE ROOF OF THE WORLD.
If you want to use mods which adds structures, I recommend using TerraBlender since it changes the bedrock roof to grass for some reason. This will allow you to access the roof if needed.(Wont work on Amplified)
My Socials
My YouTube: https://www.youtube.com/@sirjumpy8772mc
My TikTok: https://www.tiktok.com/@sirjumpy8772
Screenshots
Similar Mods
Fantastic Deepslate Dungeons
Fantastic Underground Dungeon Structures ready for the Player to Conquer
Unclunkify
mitigating the early-game clunkiness
TFC Cold Sweat
Integrates TFC with the popular temperature mod Cold Sweat
Twilight Forest Final Boss
Adds a boss to the final castle
Omni Extras: An Alien Evo Addonpack
An addon for the Alien Evolution mod that adds... extra aliens..
PSICaster
Makes PSI automatable.