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Mob Heads

Mod

All mobs can drop their head. Includes all new baby heads

Downloads

249,777

Type

Mod

Last Updated

Apr 9, 2026

Description

minecraft datapack mob heads mod baby mobs minecraft mob heads

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github translations jodek

Features

1. 500+ unique heads --> every mob, baby and variant in the game

2. Custom note block sounds for all heads

3. Advancement collection to track your progress

4. Chat notifications when a head drops

5. Fully translated with my Jodeks translations Resourecpack (German, French, Spanish, Japan, Chinese, Russian)

Config

Run ingame:

/trigger mob_heads.config
  • Choose between player kill or charged creeper drops
  • Adjust drop rates
  • Change drop messages

If you want to give yourself a head:

/trigger get_mob_head

Looting does not affect drop rates

Default drop rates

# Mob Drop Rate 1 Allay 5% 2 Armadillo 5% 3 Axolotl 5% 4 Blue Axolotl 10% 5 Bat 5% 6 Bee 5% 7 Blaze 3% 8 Bogged 5% 9 Breeze 5% 10 Camel 5% 11 Camel Husk 7% 12 Cat 5% 13 Cave Spider 3% 14 Chicken 2% 15 Cod 2% 16 Copper Golem 3% 17 Cow 2% 18 Creaking 5% 19 Creeper 2% 20 Charged Creeper 10% 21 Dolphin 5% 22 Donkey 5% 23 Drowned 2% 24 Elder Guardian 15% 25 Ender Dragon 20% 26 Enderman 2% 27 Endermite 5% 28 Evoker 5% 29 Fox 5% 30 Frog 5% 31 Ghast 3% 32 Glow Squid 5% 33 Goat 5% 34 Guardian 2% 35 Happy Ghast 5% 36 Hoglin 3% 37 Horse 5% 38 Husk 3% 39 Illusioner 5% 40 Iron Golem 3% 41 Llama 5% 42 Magma Cube 5% 43 Mooshroom 5% 44 Brown Mooshroom 10% 45 Mule 5% 46 Nautilus 5% 47 Ozelot 5% 48 Normal & Weak Panda 5% 49 Lazy, Brown, Playful, Aggressive, Worried Panda 10% 50 Parched 5% 51 Parrot 5% 52 Phantom 3% 53 Pig 2% 54 Pilgin Brute 10% 55 Piglin 3% 56 Pillager 2% 57 Polar Bear 5% 58 Pufferfish 5% 59 Rabbit 5% 60 Ravager 5% 61 Salmon 3% 62 Sheep 2% 63 Shulker 5% 64 Silverfish 2% 65 Skeleton Horse 10% 66 Skeleton 2% 67 Slime 2% 68 Sniffer 5% 69 Snow Golem 2% 70 Spider 2% 71 Squid 3% 72 Stray 3% 73 Strider 5% 74 Tadpole 5% 75 Trader Llama 3% 76 Tropical Fish 5% 77 Turtle 5% 78 Vex 5% 79 Villager 5% 80 Vindicator 3% 81 Wandering Trader 5% 82 Warden 15% 83 Witch 2% 84 Wither 20% 85 Special Wither Skull 5% 86 Wolf 5% 87 Zoglin 5% 88 Zombie Horse 5% 89 Zombie Nautilus 5% 90 Zombie Villager 7% 91 Zombie 2% 92 Zombified Piglin 2%

Config [1.21.5 and below] To change drop rates, rarities and drop messages

make sure to unzip the datapack before

Head to: MobHeads/data/mobheads/function/config

and then edit the specific file (drop _rates.mcfunction , rarity.mcfunction , drop_messages.mcfunction)

don't forget to save the file and run /reload afterwards

For anything pre (before) 1.21

You can use Ctrl + F to search

Common = 0.02 = 2%

  • Chicken (1.21.5+: temperate, warm, cold)
  • Cow (1.21.5+: temperate, warm, cold)
  • Cave Spider
  • Creeper
  • Pig (1.21.5+: temperate, warm, cold)
  • Sheep (different heads for all colors)
  • Skeleton
  • Spider
  • Zombie
  • Snow Golem
  • Iron Golem

Rare = 0.1 = 10 %

  • Bat
  • Bee
  • Blaze
  • Bogged
  • Cod
  • Donkey
  • Drowned
  • Enderman
  • Evoker
  • Frog (variants: cold, temperate, warm)
  • Glow Squid
  • Guardian
  • Hoglin
  • Horse (variants: white, creamy, chestnut, brown, black, gray, dark_brown)
  • Husk
  • Llama (variants: white, creamy, gray, bronw)
  • Magma Cube
  • Mooshroom (variants: red, brown)
  • Mule
  • Phantom
  • Piglin
  • Pillager
  • Pufferfish
  • Salmon
  • Slime
  • Squid
  • Tropical Fish
  • Villager (snow, savanna, plains, desert, jungle, taiga)
  • Witch
  • Wolf (woods, spotted, striped, snowy, rusty, pale, chestnut, black, ashen)

Epic 0.2 = 20 %

  • Armadillo
  • Allay
  • Axolotl (variants: pink, wild, gold, cyan, blue)
  • Breeze (1.20.5)
  • Camel
  • Cat (variants: all black, black, british shorthair, calico, jellie, persian, ragdoll, red, siamese, tabby, white)
  • Dolphin
  • Elder Guardian
  • Endermite
  • Fox (variants: red, snow)
  • Ghast
  • Goat
  • Illusioner (not in game)
  • Ocelot
  • Parrot (variants: red, blue, cyan, gray, green)
  • Piglin Brute
  • Polar Bear
  • Rabbit (variants: brown, white, gold, salt, black, white splotched, evil)
  • Ravager
  • Shulker
  • Silverfish
  • Skeleton Horse
  • Stray
  • Strider
  • Trader Llama (variants: white, creamy, gray, bronw)
  • Turtle
  • Vex
  • Vindicator
  • Wandering Trader
  • Zoglin
  • Zombie Horse
  • Zombie Villager
  • Zombified Piglin

Legendary 0.3 = 30%

  • Sniffer
  • Warden
  • Panda (variants: normal, lazy, worried, playful, weak, aggressive)

Mythic 0.5 = 50%

  • Enderdragon
  • Wither
  • Brown Panda

In the datapack, you can edit these chances by changing the value in:

data/minecraft/loot_tables/entities/entity.json

in there, look for "conditions" and the condition "random_chance" and change the "chance" to the value in % you want the head to drop

Bug Fix for when you place down the heads, destroy them, and pick them up again:

Keep Head Names Mod

This bug is fixed in 1.20.5

Compatibility

Mod Loaders

Datapack Fabric Forge Neoforge Quilt

Game Versions

1.20.1 1.20.4 1.20.5 1.20.6 1.21 1.21.1 1.21.2 1.21.3 1.21.4 1.21.5 +8 more

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External Resources