Revive Me! - Player Revival Mod
Modby Cycro54
Allows you to revive yourself and others at a cost... or not, up to you!
Downloads
245,068
Type
Mod
CurseForge ID
676140
Last Updated
Apr 10, 2026
Description
**NOTE: Requires Invocore (GRAB HERE)
I may not always respond, but I do read the comments! Ty :v
Have bugs or issues? https://github.com/Cycro54/Revive_Me/issues**
Wanna see the to-do list? https://github.com/Cycro54/Revive_Me/blob/1.16.5/README.md
Revive Item Example page: https://github.com/Cycro54/Revive_Me/blob/1.16.5/src/main/resources/assets/reviveme/reviveme-items-example.json
A mod that allows you to revive yourself and others at the cost of either nothing, health, experience, food, items, etc.
NEWEST FEATURES
- (Config) Revive_Me_Enabled: Enables/disables Revive Me!
- (Config) Reset_Revive_On_Hit: Reset revive when reviver takes damage
- (Config) Reviver_Must_Look: If the reviver has to look at the revivee
- (Config) Fallen_Perspective: What camera perspective a player has whilst fallen
PREVIOUS NEW FEATURES
- Revive Item System! (examples in reviveme config folder and github)
- Now works with Controllable
- Overheal revive (heal fallen players to revive them, search for Overheal in config)
- Fallen players can now take damage instead of immediately dying (Die_When_Timer_Ends config)
- Lots more config shtuff
If you don't like the way this mod handles revival, there are of course alternatives:
(Technically a game, but potato tomato amiright?)
Screenshots
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