BetterEnd Neoforge
Modby Raijin2312
An unofficial port of the BetterEnd mod to NeoForge loader that adds improvements to the End including plants, biomes, structures, and world generation
Downloads
84,197
Type
Mod
CurseForge ID
1422294
Last Updated
Apr 10, 2026
Description
BetterEnd (Unofficial NeoForge Port)
This is an unofficial NeoForge port of Paulev’s Fabric mod “BetterEnd”, including NeoForge-specific bug fixes.
Fixes and changes in this NeoForge port
- Added compatibility with the TerraBlender library and mods that use it (Luminous Nether, Garden of the Dead, Biomes O' Plenty, Oh The Biomes We've Gone, etc.)
- Partial compatibility with Concurrent Chunk Management Engine (C2ME) (thanks RedCraft86)
- Only use Bark wood variant for trees (thanks RedCraft86)
- Improved music system (thanks RedCraft86)
- [Bug] Crystalite leggings now correctly grant +4 Max Health (thanks Lemur0313)
- [Bug] Fixed 1.21.1 armor issues (thanks JsHash565)
- [Bug] Fixed disorganized creative tab and wrong third-person item holding position on 1.21.1 (thanks This1Potato)
- [Bug] Dragon Tree saplings now render correctly in Violecite Flower Pots on 1.21.1 (thanks Verse-V)
- [Bug] Incompatibility with Sodium Mod (thanks yzi1b)
- [Bug] End vegetation (grass, mushrooms, etc) wont generate under land masses (thanks xg787)
- [Suggestion] Thallasium is no longer treated as iron in common tags (thanks shadowwing85)
- [Suggestion] Renamed Dragonfly → Ender Dragonfly (entity + spawn egg) across all locales (thanks
AcaGamer5)
About BetterEnd
BetterEnd expands and refreshes The End by adding new biomes and enhancing existing ones. Each biome has its own atmosphere, resources, and mobs. The mod also includes custom music, sounds, and effects to make exploration feel alive and interesting.
BetterEnd includes a custom End world generator and custom Central Island structures. With the new generator, End islands can have different shapes, terrain, and heights. Inside islands you can find caves with unique resources.
Features
- 24+ new biomes (more may be added later)
- 6 new mobs (with biome variations for some of them)
- Many new blocks, including 9 wood types and 7 new stone types
- Many new items, including new food sources, tools, armor, and weapons
- New mechanics like Infusion Rituals, Anvil Recipes, End tool progression, and others
- Integrations with other mods (example: 2 new sub-biomes for BYG biomes in 1.16 and some new plants for them)
- Custom End world generator (configurable) with more possibilities than vanilla
- Configs for blocks, items, mobs, enchants, and many other things
Support / Issue Reports
This is an unofficial NeoForge port. Please do not report issues to the official BetterX Team’s Discord or the upstream GitHub, as they do not maintain this port.
To report issues, use the GitHub linked below. If any issues arise due to the existence of this port and it affects the upstream community, please contact me directly.
Credits / Attribution
Original mod (Fabric): BetterEnd by Paulev (and contributors).
This project: Unofficial NeoForge port + fixes (maintained by: Raijin).
Special thanks to the contributors credited above for the reported fixes.
Links
- Upstream source (Fabric): https://github.com/quiqueck/BetterEnd
- Upstream project page: https://www.curseforge.com/minecraft/mc-mods/betterend
- Port Discord: https://discord.gg/BHxhJSn5uR
- BetterX discord: https://discord.com/invite/kYuATbYbKW
- Port issue tracker (GitHub): https://github.com/Reijin2312/BetterEnd_Neoforge
Screenshots
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