Siren Head: Reborn
Modby Zcoper
Be careful if you hear the sirens... Siren Head is on his hunt.
Type
Mod
CurseForge Downloads
0
CurseForge ID
1290221
Last Updated
Apr 12, 2026
Description

The Siren Head: Reborn mod brings a terrifying new threat to Minecraft from the Trevor Henderson Universe. After seeing Long Horse, the distant sound of sirens begins and soon, Siren Head arrives. It can camouflage as a siren pole, remaining still until it hunts. With shockwaves, roars, grabs, and dash attacks, Siren Head is a powerful enemy, especially at night, when it becomes faster and more aggressive. If you stand in light nearby, it may target you instantly. Even if defeated, it always returns.
● A mod made by Zcoper
● Mod created with MCreator!
● Requires Geckolib:
GeckoLib 1.19.2 Version
GeckoLib 1.19.4 Version
GeckoLib 1.20.1 Version
● Visit my Discord Server!
https://discord.gg/akP56NtmVQ
● Important FaQ
► [OLD] What is my console spaming?
Most mobs use special spawning conditions, which means that these mobs can only appear under certain conditions. If the spawning conditions work, this spam is created in the console.
► [OLD] Why are Mobs not spawning?
Spawning Conditions determine which conditions must be met in order to spawn certain mobs. Some mobs only spawn above Y level 60. Some below. Most mobs can only spawn in the overworld than in other dimensions.
► Why are features missing in different versions?
It is recommended to play the newest versions of higher minecraft versions.
Not all features of MCreator available or the same in different versions.
For example: Version 1.19.2 doesn't have the feature of shield, better structure generation or custom villagers, but Version 1.20.1 does have them.
► How can I disable Siren Heads Despawning Mechanic?
Siren Heads Despawning Mechanic can be disabled if you set the gamerule "doSirenHeadDespawn" to false. Siren Head will then no longer despawn.
Keep in mind that a fleeing Siren Head can still despawn.
► How can I disable Siren Head breaking blocks?
Siren Head breaking blocks can be disabled if you set the gamerule "mobGriefing" to false.
► How can I mute Siren Head?
There is a way to mute Siren Heads sounds. All you need to do is traping Siren Head in Water. He won't drown and won't play any more sounds and won't do any special attacks in water.
But if he's aggressive, he will still play his chasing sound and has the ability to jump.
► How does Siren Head spawns?
Siren Head spawns in Phase 1 and 2
In Phase 0, you have to find Long Horse that will spawn like a vanilla monster in your world. If you looked at Long Horse, he will disappear and soon after you will hear Sirens and Phase 1 is active.
In Phase 1, Siren Head spawns as a Siren Pole. He won't do anything until you damaged him enough. If he's shaking, Siren Head can spawn and Phase 2 got activated. Phase 2 can also be activated without damaging Siren Head, but you would have to wait a long time, since its triggered by an invisible entity that needs to spawn in the night.
In Phase 2, Siren Head can spawn naturally in forest biomes during the night. He can also spawn as a Siren Pole or if your unlucky, will spawn nearby and chasing you. Siren Head doesn't despawn if he's in a radius of 150 - 200 blocks if the gamerule "doSirenHeadDespawn" is set to true.
All Phases can be configurated by changing the number in the gamerule "sirenHeadSpawning" to 0, 1 or 2.
It can also be configurated by using the Phase Item which is accessable in creative mode or with cheats.
It can also be configurated by using the commands /sirenhead_phase_increase or /sirenhead_phase_decrease
► How can I get a Stone Painting?
A Stone Painting can be dropped by killing a monster under the y level of 50.
The chance of a Stone Painting being dropped lays by 0.1%
► Does the mod work with the Long Horse mod?
Yes! Siren Head is compatible with the Long Horse mod since his version 1.1 and the Long Horse Version 1.2. If you see Long Horse, it could increase the Siren Head Phase, working as a warning.

Siren Head
Siren Head is a powerful, terrifying entity standing over 12 blocks tall. At first, it appears motionless, disguised as a simple siren pole. This marks Phase 1, where it remains passive until damaged. Once damaged enough, it transforms into its true form, entering Phase 2, becoming fully active and hostile. Its sirens echo across long distances, but they fall silent if Siren Head enters water, as it cannot swim. When a player comes too close but Siren Head isn't aggressive, the screen begins to shake, and the sirens themselves inflict damage. At night, Siren Head becomes faster and if a player is within close range and standing near a light source, Siren Head will detect them immediately and attack because of the light. Siren Head can destroy leaves and, when angered, breaks through blocks in its path. In combat, it uses a variety of brutal attacks: heavy melee slaps with high knockback, shockwaves from slamming the ground, high jumps and even a devastating siren roar that deals area damage. If a player gets too close, Siren Head can grab them up and damage them directly. As its health drops below 30, it will be surrounded by smoke particles, and being capable of fleeing and reappearing unexpectedly nearby. In this state, it charges on all fours at terrifying speed like a gorilla, but will not be able of performing special attacks. If defeated, the phases will reset, but the cycle will begin again.
● Show all Creatures
Long Horse
Long Horse also makes an appearance in this mod. It only spawns during Phase 0, acting as a silent warning of what’s to come. When a player looks at Long Horse, it turns its head and triggering the ominous message "Prepare..." before vanishing into the ground. Shortly afterward, distant siren sounds begin to echo, signaling the beginning of Phase 1 and the possible arrival of Siren Head. Long Horse does not have any more uses in this mod. If players are looking for more features or interactions with Long Horse, they should install the Long Horse mod by Zcoper, which expands its behavior and functionality.
● Mods Origins:
https://trevorhenderson.fandom.com/wiki/Siren_Head
● Config File not inculed.
● You are all allowed to use this mod in your modpacks!
● Do not port my mods without permission!
● Check out my other Mods:
https://www.curseforge.com/members/zcoperfy/projects
Screenshots
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