Lotr MiddleEarth Tweaks - The Lord of the Rings - Hobbit
Modby Verse
Vertical Slabs, Healthbar, Ally Conquest Fix, Better Guardmode, /conquestDecay, very customizable, LOTR compatible
Type
Mod
CurseForge Downloads
48,385
CurseForge ID
1003206
Last Updated
Apr 12, 2026
Description
Made for The Lord of The Rings Mod Legacy - LOTR
Features:
- Vertical Slabs (can be disabled)
- Wool, Bark and Beam Slabs (can be disabled)
- Wool and Bark Stairs (can be disabled)
- Bark Walls (Branches) (can be disabled)
- Bark Blocks (no new block id)
- Customize Mountspeeds
- Healthbar and Attribute Info
- Advanced Guardmode
- Toggle-Guardmode-Horn
- Fix Mounted NPCs getting lost
- Riders dont suffocate in Blocks anymore
- /conquestdecay to control/disable conquest decrease
- /cfarview to view farther than the server distance
- Hired Unit Count Overlay
- Banner Protection Improvements
- Fix Ally Aid Conquest unclearable
- Upgradeable Ranged Weapons for Hireds
- Unit Overview (U Key) for mass assignment, Summary and Inventory management
- Hoe's can now harvest hay, thatch, reed and wattle&daub blocks
- Fix Npc's offering a quest but not showing questoffer-mark
- Fix Bombardiers destroying blocks within protection
- Foods like Berries can be consumed faster to balance their low saturation
- Option to prevent ring writing overflowing the edge
- Commands to customize the spawning of invasions, bandits and travellingtraders per biome and world /lotrinvasions /banditchance /travellingtrader
- Many Projectile BugFixes like unpickable or hovering projectiles
- Option to make Hireds conquer for their own Faction
- Fix Entities not hitable after respawn (Vanilla Bug)
- Fix Deathscreen buttons unclickable after rescaling window (Vanilla Bug)
- Half Troll Additions like Stone Thrower Unit and additional Alignment Area (configurable)
- New /give command to accept multiple players
- Allied NPC projectiles pass through allied NPC's (configurable)
- Ranged AI Improvements
- Randomly Enchant Ranged NPC Weapons now too
- NPC's are now able to use plates, spears, termites as ranged weapons
- Transfer Hired Units to other Players
- Warg Mounts no more die quickly from Falldamage
- Fixed Mounts running away or keep walking
- Reduced Loss, Exceptions or Duping of units upon teleporting to their Owner
- Fixes several issues with Ent-Draughts, Mugs and Stews when stacked
- Ability to stack effects (configurable)
- Enhanced Stew Stacksizes
- FastTravel Improvements
- PlayerTabList Improvements
- Unit Tracker to avoid loss of units during travel (F7 + U key)
- Draught Effects can be stacked now (+50% increase)
- Enhanced Stacksizes for Draughts and Stews
- Mounted Banner Bearers
- Explosion Physics
- Fixed LOTR Weather Performance
- Option to make Mercenary Captains aggressive
- Option to increase max miniquest tasks per faction
- LOTR Chandeliers can now be placed on the bottom of iron bars and et futurum chains
- AI Conquest (NPCs conquest on their own, default disabled)
- New Commands with lotr specific Features:
- /entitykill
- /entitytp
- /entityeffect
- /entitystack
- Potion ID Config
- Improved Trapdoor and Fencegate placement
- Very Customizable
- Every Feature can be disabled, more in metweaks-ASM.properties
More Features:
- Fix Horse Chest Performance
- Attacks from NPCs of the Harad Continent are not sluggish anymore
- Melon Blocks can be harvested with an axe now
- Tauredain Blowgunners have a low chance of shooting poisened darts
- Always set Bedspawn on attempt
- Bed: Enemies nearby - in MiddleEarth
- Fix Spawners causing Inventory lag
- Fix Turkish Language File Issue
- /conqClear command to clear up specific faction conquest
- Option to disable Structures
Work in Progress - Many more features comming!
My vision is a mod that suits everyone with its customization. It adds features for the LOTR Mod by Mevans, just plain Vanilla and other great 1.7.10 Mods
All rights for the Lord of the Rings Mod go to Mevans
Screenshots
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