EntityGuardian
Modby AlpDragon
Prevents chunk-loading crashes by fixing ConcurrentModificationExceptions in entity management.
Type
Mod
CurseForge Downloads
0
CurseForge ID
1313091
Last Updated
Apr 12, 2026
Description
EntityGuardian is a lightweight stability mod that eliminates frustrating `ConcurrentModificationException` crashes during world ticking, specifically those occurring in Minecraft's entity management system. These crashes often happen when mods like Smoothchunk or server optimizers asynchronously modify entity data while the game is processing chunks.
Key Features:
🛡️ Crash Prevention - Patches `PersistentEntitySectionManager` to safely handle concurrent entity list modifications
⚙️ Zero Configuration - Works out-of-the-box without config files or user input
🔌 Wide Compatibility - Designed for Minecraft 1.21.1 (NeoForge) and compatible with most modpacks
⚡ Performance-Safe - Minimal overhead with efficient snapshot-based synchronization
How It Works
EntityGuardian uses targeted bytecode transformations to:
1. Replace unsafe entity list iterations with thread-safe snapshots
2. Prevent modification conflicts during chunk status updates
3. Maintain vanilla behavior while adding crash protection
Intented to fix FTB Skies 2 CME crashes, but works for anything else.
Similar Mods
Advanced Netherite (Fabric)
A configurable, vanilla friendly, open-source mod that adds in more tiers of Netherite!
TallGates
Is it a gate, is it a door, no it's a double height fence gate.
Athena
A crossplatform (Forge/Fabric) solution to connected block textures for 1.19.4+
[FABRIC/QUILT] Disable Custom Worlds Advice
Minecraft asking you if you want to load a custom world is annoying. Let's fix it!
Dynamic Crosshair
A mod that hides or changes the crosshair dependent on context
Sync
This mod provides clones, or as we like to call it, “shells”. These shells are basically a new individual, with their ow...