Zombe
Modpackby nncos
Minecraft. Zombies. Guns.
Type
Modpack
CurseForge Downloads
0
CurseForge ID
1143545
Last Updated
Apr 13, 2026
Description
Minecraft but there are zombies and guns, can't get any simpler than that.
Unlike other modpacks, Zombe adds just enough to immerse you in a thrilling zombie apocalypse without overwhelming the classic Minecraft vanilla survival experience. Be warned: Zombe is not for the faint of heart. This one of the most challenging modpacks you’ll ever play, only the most resourceful players will survive. Good luck!
Key Features
• Survival Mode Core:
Start your journey in the classic Minecraft survival mode, gathering resources, building shelter, and fending off danger.
• Progressive Difficulty:
The longer you survive, the harder it gets. Zombies become faster, spawn with more gear, and have more hearts as the days go on. Day 0 is always the safest.
• Zombie Apocalypse Overhaul:
Face swarms of relentless undead. Zombies can track you from farther away, break down doors, and overwhelm in hordes. Be vigilant!
• Firepower Unleashed:
Arm yourself with a range of craftable firearms, from pistols to shotguns, to fight back the apocalypse. You can fire as much ammo as you can craft.
• Dynamic World Structures:
Explore a world filled with abandoned towns, fortified bunkers, ruined cities, and mysterious facilities. Each structure offers loot, lore, and dangers.
Mods Featured
- Alex's caves
- Better Golems
- Camera Mod
- Caverns and Chasms
- Easy Anvils, Easy Elytra Takeoff, Easy Magic
- Ecologics
- Enhanced Hordes
- Extra Gore
- Extra Zombie Drops
- Farmer's Delight
- Guard Villagers
- HT's TreeChop
- Inventory Sorter
- Improved Mobs
- K-Turrets
- MineTraps
- MmmMmmMmmMmm (Target Dummy)
- Table Top Craft
- The Hordes
- Tom's Simple Storage Mod
- Trade Cycling
- Vic's Point Blank
- We Got Runners!
- Xaero's World Map
- Zombies More
Structure generation mods:
- Explorify - Dungeons & Structures
- Horror Elements Mod
- MVS - Moog's Voyager Structures
- Philip's Ruins
- Structory
- Towns and Towers
- When Dungeons Arise
- YUNG's Better Dungeons, Mineshafts, Nether Fortresses, Strongholds
v2 changelog
- decreased infection chance when wearing armour
- difficulty rises at 70% of the current speed
- increased all gun damage by 20%
- mobs fracture when die (physics mod)
- added mutant zombie
- added horror elements mod
- added frozen zombie castle mod
- added alex’s caves mod
- added minetraps mod
- added caverns and chasms
- added zombies more
- added farmers delight
- added tom's simple storage
- added bundles
- added tree mod
- added enhanced hordes (zombies can stack, etc)
- added camera mod (take pictures)
- added dynamic lights
- added extra gore
- added jeff's gibbing (mobs explode when do a lot dmg)
- added responsive shields (shields activate without hidden 5 tick delay)
- added xaero's world map
- added stronger golem
- removed enhanced visuals
- removed seasons mod
- removed swing through grass
Things I'm planning to change/add
- use torohealth instead of tslatentitystatus
- add another shader
I upload videos of me playing the modpack with my friends on my channel (☞゚ヮ゚)☞
Screenshots
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